Relying on many hope points

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cataclib
Posts: 4
Joined: Thu Dec 11, 2014 5:52 pm

Relying on many hope points

Post by cataclib » Wed Jan 21, 2015 7:36 am

One of my players yesterday made an interesting question: why can't i use more than one hope point at a time if i find myself in a troublesome situation?

What do you think about that?

Deadmanwalking
Posts: 579
Joined: Sun Jan 11, 2015 7:14 pm
Location: The Wilds of Darkest Montana

Re: Relying on many hope points

Post by Deadmanwalking » Wed Jan 21, 2015 8:06 am

Because the system isn't set up to allow that. It messes with several key system assumptions (making favored attributes worth quite a bit less, for example).

Even if allowed, it'd also almost always be a bad idea, since very rarely are multi-Hope expenditures being necessary gonna combine with a roll being worth enhancing in the first place (ie: usually, that's not combined with either a high Feat Die roll, or one or more 6s), making it a high price for little gain.

So it messes with system assumptions and almost certainly isn't worth it to add and rejigger the system, IMO.

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