question about recovering hope
question about recovering hope
Hi,
A quick question to the masters of TOR lore.
Does Hope recover during fellowship phase in sanctuary or at home?
reading from the rules it doesn't say, only that hope is recovered via fellowship pool and fellowship focus.
I have been assuming wounds, endurance and fatigue return to normal during this phase, though I don't remember that being explicitly stated.
This question would seem to be most important to the Ranger of my group who has limited opportunity to recover Hope.
K
A quick question to the masters of TOR lore.
Does Hope recover during fellowship phase in sanctuary or at home?
reading from the rules it doesn't say, only that hope is recovered via fellowship pool and fellowship focus.
I have been assuming wounds, endurance and fatigue return to normal during this phase, though I don't remember that being explicitly stated.
This question would seem to be most important to the Ranger of my group who has limited opportunity to recover Hope.
K
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Re: question about recovering hope
Nope. Hope is regained by taking it from the Fellowship Pool with the OK from the other members of your Fellowship, some adventures offer a small amount of Hope recovery and interacting with your Focus gains back some Hope.
Basically Hope is a dwindling resource that doesn't get replenished. Don't think of Hope as Fate points for TOR, there is no refresh.
Basically Hope is a dwindling resource that doesn't get replenished. Don't think of Hope as Fate points for TOR, there is no refresh.
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"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
Re: question about recovering hope
There is an undertaking in the Rivendell book that allows you to recover some hope during a fellowship phase, and there are other undertakings at other locations that allow you to recover hope.
The other items you mentioned are implied to be refreshed during the fellowship phase by the virtue of the rules. You recover endurance by resting in a safe place and once your endurance is at maximum you are no longer wounded and your fatigue goes down the same way.
The other items you mentioned are implied to be refreshed during the fellowship phase by the virtue of the rules. You recover endurance by resting in a safe place and once your endurance is at maximum you are no longer wounded and your fatigue goes down the same way.
Jacob Rodgers, occasional nitwit.
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Re: question about recovering hope
thanks zedturtle
I'll have to check rivendell again for those underakings.
cheers
k
I'll have to check rivendell again for those underakings.
cheers
k
Re: question about recovering hope
thanks too to hermes serpent
bad news for the ranger. it seems she is likely to only use hope in dire need.
k
bad news for the ranger. it seems she is likely to only use hope in dire need.
k
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Re: question about recovering hope
Eh...if you can get the group to be careful with it this isn't necessarily the case. Assuming a lack of Wounds and Weariness you can recover 2 Hope a person every session. Wounds and Weariness drop that, but having Hobbits, Beornings with Twice-Baked Honeycakes, and largely successful song usages (using the Rivendell song rules) can raise it.Hermes Serpent wrote:Nope. Hope is regained by taking it from the Fellowship Pool with the OK from the other members of your Fellowship, some adventures offer a small amount of Hope recovery and interacting with your Focus gains back some Hope.
Basically Hope is a dwindling resource that doesn't get replenished. Don't think of Hope as Fate points for TOR, there is no refresh.
2 Hope a session is a bit of a tight budget early on, but you can reach a point where it's plenty, and it can be more than enough for a quiet session (allowing you to replenish losses from tougher sessions).
It's certainly harder to replenish than Fate Points and needs to be thought of in a more long-term way, but I don't think dwindling is inevitable for most characters if it's used conservatively.
This, however, is very true. Rangers get only 1 Hope a session, no matter what, and sometimes not even that. Their Hope is a much more limited resource than everyone else's.kimbo wrote:thanks too to hermes serpent
bad news for the ranger. it seems she is likely to only use hope in dire need.
k
Re: question about recovering hope
Hermes Serpent wrote:Basically Hope is a dwindling resource that doesn't get replenished.
Agreed. "Doesn't get replenished" is overstating the situation. Hope points do get replenished, but you have to actively pursue them, and you don't usually get a lot when you get them.Deadmanwalking wrote:It's certainly harder to replenish than Fate Points and needs to be thought of in a more long-term way, but I don't think dwindling is inevitable for most characters if it's used conservatively.
Well, not quite "no matter what":Deadmanwalking wrote:Rangers get only 1 Hope a session, no matter what, and sometimes not even that.
Ways to get Hope
- Spend Fellowship points (Rangers not allowed)
- Keep your Fellowship Focus safe
- Perform the undertaking Visit the Kingstone (from Heart of the Wild)
- Perform the undertaking There and Back Again (from Rivendell) during a Year's End Fellowship phase
- Perform undertaking the Honouring the Fallen (from Rivendell, Rangers only)
- Take the Confidence Mastery
- The Loremaster arbitrarily grants you Hope points as a reward for some in-game event, usually magical
Last edited by Stormcrow on Wed Feb 04, 2015 5:07 pm, edited 2 times in total.
Re: question about recovering hope
Plus Rangers can use the Honouring the Fallen Fellowship undertaking ... And they can always take the Confidence virtue.
James Semple, occasional composer of role playing music
Re: question about recovering hope
Ah, yes. I'll update my list above.
Re: question about recovering hope
Confidence is an excellent way to gain (and recover) Hope too (as I see was mentioned). It could even be taken multiple times, if one really wanted to, though that becomes progressively more expensive the longer one adventures.
Tale of Years for a second, lower-level group (in the same campaign).
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