Weapon 4

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Majestic
Posts: 1806
Joined: Wed Jan 01, 2014 5:47 pm
Location: Seattle, Washington

Re: Weapon 4

Post by Majestic » Fri Feb 13, 2015 10:15 pm

Angelalex242 wrote:But then there's balance of power between AP opportunity cost vs. XP opportunity cost. I've found in my games XP is easier to come by then AP. Even with the higher cost of High Elves and Dunedain, common skills seem to be harder to raise.

Is this just a function of my GM, or is this common?
When we started out, AP were hard to come by. After getting back into the game again, though, I've really emphasized APs, helped by things like the 'Guide to Trait Usage' document. Last session I ended up with a bunch of players getting their third AP in a row, one player even getting two rows filled (all three APs checked). Now AP are more common than XP; I've even seen them at a 2 to 1 ratio! :o
Tale of Years for a second, lower-level group (in the same campaign).

Angelalex242
Posts: 1116
Joined: Mon Dec 02, 2013 7:52 pm
Location: Valinor

Re: Weapon 4

Post by Angelalex242 » Fri Feb 13, 2015 10:25 pm

Well, I'd certainly raise my weapon to 4 in your game then, but I'm usually experiencing AP shortage, which is why my high elf typically favors Skill of the Eldar (Best AP farmer ever) and Beauty of the Stars to diplomat his way into AP by the buckletload.

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