Why dwarves and axes?

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
shipwreck
Posts: 322
Joined: Tue Apr 29, 2014 12:49 pm
Location: Atlanta
Contact:

Re: Why dwarves and axes?

Post by shipwreck » Thu Feb 19, 2015 1:07 pm

Tolwen wrote:In your example, I would give the "internal" part of your explanation (the mining colony character of the Iron Hills and some local peculiarity) primary weight without disregarding the "external" part (the Hobbit only after its writing "transferred" to Middle-earth) altogether. So overall, anything that is not explained by the local customs or circumstances, is attributed to the external problem ;)
As ever, I bow to your expertise :mrgreen:
Elfcrusher wrote:But maybe the most important difference is that in D&D the goal is to build wtfpwn demi-god characters. In TOR the goal is to stay alive long enough to tell a good story.

Glorelendil
Posts: 5160
Joined: Mon Jan 13, 2014 5:20 pm

Re: Why dwarves and axes?

Post by Glorelendil » Thu Feb 19, 2015 1:48 pm

Nevertheless, they will need wood.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator

Hermes Serpent
Posts: 1650
Joined: Wed May 08, 2013 9:28 pm
Location: Sunny South Coast of Britain

Re: Why dwarves and axes?

Post by Hermes Serpent » Thu Feb 19, 2015 4:00 pm

Wood for Sheep anyone?
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

DavetheLost
Posts: 490
Joined: Wed Jun 12, 2013 1:08 pm

Re: Why dwarves and axes?

Post by DavetheLost » Fri Feb 20, 2015 2:25 pm

Because Dwarves are short Vikings and Vikings use axes! :twisted:

More seriously, axes, hammers, and mattocks are swung from the hips and shoulders, being short and broad Dwarves are a good shape to use these weapons. Although having used a mattock for its primary purpose a fair bit it seems like a terrible design for a weapon, but I am not a Dwarf. I would be afraid of the mattock getting stuck.

Glorelendil
Posts: 5160
Joined: Mon Jan 13, 2014 5:20 pm

Re: Why dwarves and axes?

Post by Glorelendil » Fri Feb 20, 2015 2:30 pm

DavetheLost wrote:Because Dwarves are short Vikings and Vikings use axes!
Everybody knows that Dwarves are Scottish.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator

Valarian
Posts: 335
Joined: Fri May 03, 2013 11:57 am
Location: Worcestershire, UK
Contact:

Re: Why dwarves and axes?

Post by Valarian » Fri Feb 20, 2015 4:28 pm

DavetheLost wrote: Although having used a mattock for its primary purpose a fair bit it seems like a terrible design for a weapon, but I am not a Dwarf. I would be afraid of the mattock getting stuck.
I didn't see a way it could be used either, at first. With some thought I came up with the following:
I see the mattock as being used to punch and hook, as much as slice. A strike with the mattock may well be with the pick side of the tool, with the blade only used when you can strike down at a foe - a coup de grace action. A hook with the blade could trip a foe, leaving them vulnerable to a strike with the blade.
European FG2 RPG
Using Ultimate Fantasy Grounds - that means anyone can play.
Image

Valarian
Posts: 335
Joined: Fri May 03, 2013 11:57 am
Location: Worcestershire, UK
Contact:

Re: Why dwarves and axes?

Post by Valarian » Fri Feb 20, 2015 4:32 pm

Glorelendil wrote:
DavetheLost wrote:Because Dwarves are short Vikings and Vikings use axes!
Everybody knows that Dwarves are Scottish.
The Scots are Vikings ... come over from Ireland. The Welsh and eastern Scots (picts) are the actual Scottish people. The original Welsh are in Cornwall.
European FG2 RPG
Using Ultimate Fantasy Grounds - that means anyone can play.
Image

DavetheLost
Posts: 490
Joined: Wed Jun 12, 2013 1:08 pm

Re: Why dwarves and axes?

Post by DavetheLost » Fri Feb 20, 2015 4:38 pm

Glorelendil wrote:
DavetheLost wrote:Because Dwarves are short Vikings and Vikings use axes!
Everybody knows that Dwarves are Scottish.
So does that mean that we will see haggis as a reward in the Iron Hills supplement? I have long thought of Cram as being modeled after Scottish Oatcakes, which are also very popular on Cape Breton Island, Nova Scotia.

We have a family tradition about "oatmeal cookies" being eaten by our ancestors coming over on the boat from Scotland, we now think these to have been oatcakes. Dry and somewhat biscuitish.

Valarian
Posts: 335
Joined: Fri May 03, 2013 11:57 am
Location: Worcestershire, UK
Contact:

Re: Why dwarves and axes?

Post by Valarian » Fri Feb 20, 2015 4:42 pm

DavetheLost wrote:
Glorelendil wrote:
DavetheLost wrote:Because Dwarves are short Vikings and Vikings use axes!
Everybody knows that Dwarves are Scottish.
So does that mean that we will see haggis as a reward in the Iron Hills supplement? I have long thought of Cram as being modeled after Scottish Oatcakes, which are also very popular on Cape Breton Island, Nova Scotia.

We have a family tradition about "oatmeal cookies" being eaten by our ancestors coming over on the boat from Scotland, we now think these to have been oatcakes. Dry and somewhat biscuitish.
Could be welsh cakes.
European FG2 RPG
Using Ultimate Fantasy Grounds - that means anyone can play.
Image

Glorelendil
Posts: 5160
Joined: Mon Jan 13, 2014 5:20 pm

Re: Why dwarves and axes?

Post by Glorelendil » Fri Feb 20, 2015 4:45 pm

I was really just referring to the tendency of everybody to use a Scottish accent when roleplaying a Dwarf.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator

Post Reply

Who is online

Users browsing this forum: Wbweather and 4 guests