Re: The Viglundings - ideas wanted
Posted: Sat Feb 21, 2015 1:26 pm
Thanks for sharing, Corvo, this is really useful as I'm getting nearer the years of the campaign where Viglund becomes a factor in Wilderland.
Hope you can make something out of it.Dunkelbrink wrote:Thanks for sharing, Corvo, this is really useful as I'm getting nearer the years of the campaign where Viglund becomes a factor in Wilderland.
How did it come to that?Corvo wrote:the adventure ended with a dead Viglar...
Well, once Othbald came around, Viglar looked like the "good cop". The fellowship got some real sympathy for him. Neverthless, the parley went awry, tempers flared and it was battle (against the Men of Othbald and Viglar, before Viglund arrival).qwercus wrote:How did it come to that?Corvo wrote:the adventure ended with a dead Viglar...
Thanks for sharing!
Greetings, Qwercus
Light the beacons of Onomastikon!zedturtle wrote:In not entirely unrelated news, I've become increasing dissatisfied with Jarn's* name. Does anyone have any better suggestions?
Thanks man. Lots of choices there, better than the list I was working off of.Mytholder wrote:Light the beacons of Onomastikon!zedturtle wrote:In not entirely unrelated news, I've become increasing dissatisfied with Jarn's* name. Does anyone have any better suggestions?
Specifically these guys.
This is exactly how I'm playing these NPCs!Jussi Marttila wrote:- Viglund himself is an extremely ruthless man (and a tyrant), but to some degree he does mirror Beorn: he can be a good friend but the worst enemy. If he gives his word, he keeps it. He doesn't give it easily.
- Quite a few of Viglund's men are far worse than he is himself. His son Viglar is the worst of the lot. Viglund doesn't think twice about executing someone if they have stood against him and his, but he doesn't revel in evil. Viglar does.
- Othbald is a swine and will get a bad end.