Glorelendil wrote:
Could you explain this for me? I don't understand what you mean about "it's not the shield that is doubled, but its modifier". What is the difference?
I'm suggesting that "When you are using a Tower Shield, your Parry bonus gets an additional +3 against ranged weapons" means" is different from "When you are using a Tower Shield, its bonus gets an additional +3 against ranged weapons".
(...)
I understand your point, and it's a perfectly valid interpretation.
I'm just saying that you make a distinction between the "normal shield bonus" (so to speak) and the "your Parry bonus gets an additional +3 against ranged weapons" found in the Tower Shield.
...but "I found no "
shield bonus" listed anywhere in the rulebook (maybe there is, just I didn't found), while on page 124 I found a table that defines the game effect of the shields as: "
shield= parry modifier +2"
On page 78 the effect of the shield is defined like
a positive bonus to the parry : "Usually, the Parry rating of a character is equal to his basic Wits score, modified by a positive bonus if the hero is using a buckler, a shield or a great shield"
I mean that shield bonus is described as a bonus to parry, like for the Tower Shield rule, so maybe there is no distinction for the purpose of the Opening Volley rule, that simply mentions "a shield double its modifiers".
The difficulty of all volleys is equal to TN 12, plus the Parry rating of the target, modified by a shield if one is carried by the target.
If a target is aware of an incoming ranged attack (a warrior advancing to join a confrontation definitely would be) a shield doubles its modifier, as the carrier deftly protects himself.