I'm now sitting on the core rule, tales from wilderland and words of the wise... any suggestions on how to tie this all together?
Starting with Words of the Wise seems like a good idea, it will take them around, experience some heroics and perhaps set a good feel in the players, while also learning the system.
The question is how to tie that together with The Marsh Bell adventure, and that into the series of adventures/mini-campaign that Tales from Wilderland supplies.
- The journey from the Woodland Hall to Lake-town would need some incentive.
- They could be sent my Radaghast I guess, some mysterious cliché riddle about being needed or whatnot?
- Following the return to Lake-town with Balin, the group could get involved with the first encounter in the TfW quest line, with some deviation and changes to allow a return to Lake-Town, get reward and rest up and all... and then get into the caravan guard job...
Have anyone done anything like this, I'd appreciate hints, tips and notes if anyone got any.