Solo or duo games

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Willis
Posts: 71
Joined: Mon Nov 25, 2013 2:32 pm

Solo or duo games

Post by Willis » Sun Oct 11, 2015 11:41 pm

I have one or two players that are interested in this game, but that's about it. Has anyone ever run a game that small? Just curious if it would even work.

Otaku-sempai
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Location: Lackawanna, NY

Re: Solo or duo games

Post by Otaku-sempai » Mon Oct 12, 2015 12:36 am

One solution, if it isn't a problem for you and your players, is to let them one or both of them play two characters.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

Fenton Hardy
Posts: 43
Joined: Thu Apr 02, 2015 10:41 pm
Location: Penn's Woods

Re: Solo or duo games

Post by Fenton Hardy » Mon Oct 12, 2015 1:38 am

I have had this experience. Allowing players to have two characters certainly helps them get through the adventure. In my experience, players in this situation often seem less invested in their characters or become invested in one and treat the other like a NPC. Another solution is to send an NPC or two along to bulk up and balance a small party. Not having a balanced skill set can become a problem.

Ernst-Jan
Posts: 99
Joined: Thu Feb 27, 2014 3:37 pm

Re: Solo or duo games

Post by Ernst-Jan » Mon Oct 12, 2015 10:33 am

I've had this experience, multiple characters probably isn't the wisest route to take for reasons described above. Sending along an NPC is an option, or simply have it be a difficult adventure - it can be narratively rewarding. I recently mastered a two-player game happening parallel to our main Darkening campaign, which featured two characters having to travel through the Narrows to what was left of Sunstead - it was incredibly brutal on the two player characters, but the harrowing journey correlated to their surroundings and in the end made for an exciting - if dispiriting for the characters themselves - journey.

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