Question regarding Nazguls:
When they are as Dark Undead, the rules says that when reduced to zero Endurance, they become Craven so they will flee when reach 0 Hate but what happen if the characters doesn't have any bane of Mordor weapon with the following hits? Reduce the hate by one? Nothing instead they found a way to reduce the Hate of Nazgul to 0 by Intimidate?
Facing a Nazgûl
Re: Facing a Nazgûl
Last edited by buddhax on Fri Nov 06, 2015 7:19 pm, edited 1 time in total.
Re: Facing a Nazgûl
If I understand your question correctly...buddhax wrote:Question regarding Nazguls:
When they are as Dark Undead, the rules said that when reduced to zero Endurance, they become Craven so they will flee when reach 0 Hate but what happen if the characters doesn't have any bane of Mordor weapon with the following hits? Reduce the hate by one? Nothing instead they found a way to reduce the Hate of Nazgul to 0 by Intimidate?
Once the PCs have reduced a Nazgul to endurance 0 (and Craven), their attacks have no additional effect (unless they have a Bane of Mordor weapon, as you noted), so they have to rely on Intimidate.
By the way, when my PCs resorted to wielding torches against undeads, I have resolved it like an Intimidate action.
Re: Facing a Nazgûl
Have you heard Leonard Rosenman's take on Nazgul music? Much creepier.Grands-Pas wrote:On the non-mechanical side of things, facing a Nazgul is one of the few place where I would use something straight out of PJ's movie. The music. In the case of my players I know it would immediately put dread in the heart and set the perfect mood for the scene.
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