Post
by Aeglosdir » Wed Nov 11, 2015 11:10 pm
I take it that most people on here are aware of the dual nature of Orcs in Tolkien's texts: on the one hand, they are demons (orcneas) or beasts that multiply like flies; on the other, they show some quite strong resemblances to humans at times. I'm sure you're aware already what Tolkien wrote in Morgoth's Ring, and what critics like T.A. Shippey have written about them (if not, some good reading ahead!).
My own take on Orcs is as follows. First, the Orcs are indeed beyond salvation in Middle-earth (as Tolkien wrote in a letter somewhere). There's nothing you can do to save or change them. It's beyond the powers of the Free Peoples, even of the Valar.
As for the creepy resemblances to human social life, I put them down to the fact that Orcs were created in mockery of the human (Elven) race. So, they talk like humans do, but it's parrot or robot talk. When it comes down to it, Orcs just obey orders. You can sit down and have a chat with them, maybe play a game of cards, but when the order arrives from above they simply lean over and slit your throat. Just like that, without a second thought. They simply do what's necessary.
It's not that they treat you 'overly' cruelly or call you names before they kill you. It's that they do so without regret, and pity. They are mindless and soulless slaves, robots, creatures of shadow.
So, in my game, the general rule would be that you do not get Shadow points for destroying a creature of shadow.
But, again in my game, you do get Shadow points for behaving like an Orc: doing Orcs' work. So, the question is: if you behave like an Orc against an Orc, what happens? My answer would be that it's not mechanically decided but depends on the character's arguments and convictions. If they're slipping into 'just doing what's necessary' or the-end-justifies-the-means territory, corruption test.
Also in my game, the growing humanity of Third-age Orcs kind of horrifies the White Council and adds to the evil of Saruman's Man-Orc hybrids. In the First Age, the Elves fought monsters, demons; now the enemies seem part human, and maybe they are not beyond salvation after all. Orcs get to be more like Men and Men get to be more like Orcs. In the end, the Wise despair and leave Middle-earth, or disappear into the shadows. Arda is marred, and will remain so to the end.