confused :/ *oops, i forgot to ask :0

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
Kurt
Posts: 171
Joined: Thu Nov 26, 2015 10:38 am
Location: Adelaide - Australia

Re: confused :/ *oops, i forgot to ask :0

Post by Kurt » Sun Jan 03, 2016 11:13 am

Oldtoby wrote:Do the extra dice awarded by succeeding the Combat advantage roll carry throughout the entire fight? So, if i rolled a "great success" by getting 2 6's in my roll, i now have 2 extra dice for every attack until the fight concludes?
Hi Oldtoby,

Apologies for being a post ninja ;) In answering your question I found through discussion that I didn't quite understand a topic.

To answer your second question. The rules for Preliminary Rolls and "How to use bonus Success dice" is on page 151. Although it doesn't explicitly state that you can use all the dice across the entire combat, it's implied "... based on the quality of the result, every successful roll grants a hero a number of bonus Success dice (advantages) to use in the coming endeavour". If you have three bonus Success dice then that is potentially three turns, each with one bonus Success dice for that combat encounter. Note that there are a variety of ways that you can use your pool of bonus Success dice, "During the same turn, a player may spend 1 or more of the dice on his reserve at any time (for his own roll or to help others), but any roll may be modified by a maximum of 1 bonus dice". So you can spend two bonus dice to boost your chance of success during one turn, but only one of them will count.

Cheers,
Kurt

Edit: made a clarification adjustment
Last edited by Kurt on Sun Jan 03, 2016 1:44 pm, edited 1 time in total.

Hermes Serpent
Posts: 1649
Joined: Wed May 08, 2013 9:28 pm
Location: Sunny South Coast of Britain

Re: confused :/ *oops, i forgot to ask :0

Post by Hermes Serpent » Sun Jan 03, 2016 12:51 pm

Correct, I have my players narrate their combat and usually expect more than I hit it with my axe. More like (after a tengwar) "My axe bites deep into the troll's hide and the wound pulses forth blood as the creature staggers". Makes for a much more fun game. I use a mat purely to keep the stances straight although I could just note them down the mat acts as a visual tool to remind newer players of the stance value/TN to hit and be hit. I use the figures that came out after the movies - usually the ones about 4 inches tall as they are so much more visual than the GW ones or those of a similar, smaller, size.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

Kurt
Posts: 171
Joined: Thu Nov 26, 2015 10:38 am
Location: Adelaide - Australia

Re: confused :/ *oops, i forgot to ask :0

Post by Kurt » Sun Jan 03, 2016 1:40 pm

Thanks for that. I'll print out a nice A3 stance mat and use it on its own for combat. It's new to me so hopefully it will work out well.

... less money on miniatures is fine by me. ;)

Cheers,
Kurt

Random221B
Posts: 62
Joined: Mon Mar 17, 2014 3:49 pm

Re: confused :/ *oops, i forgot to ask :0

Post by Random221B » Sun Jan 03, 2016 9:13 pm

Kurt wrote:
Oldtoby wrote:Do the extra dice awarded by succeeding the Combat advantage roll carry throughout the entire fight? So, if i rolled a "great success" by getting 2 6's in my roll, i now have 2 extra dice for every attack until the fight concludes?
To answer your second question. The rules for Preliminary Rolls and "How to use bonus Success dice" is on page 151. Although it doesn't explicitly state that you can use all the dice across the entire combat, it's implied "... based on the quality of the result, every successful roll grants a hero a number of bonus Success dice (advantages) to use in the coming endeavour". If you have three bonus Success dice then that is potentially three turns, each with one bonus Success dice for that combat encounter. Note that there are a variety of ways that you can use your pool of bonus Success dice, "During the same turn, a player may spend 1 or more of the dice on his reserve at any time (for his own roll or to help others), but any roll may be modified by a maximum of 1 bonus dice". So you can spend two bonus dice to boost your chance of success during one turn, but only one of them will count.
A couple of things. Oldtoby--it sounds as if you are asking whether--if you roll a great success on the preliminary Battle Roll--you have 2 bonus dice to use on *each attack* in the combat. If so, then the answer to that is no. If you roll a great success on a preliminary Battle roll, then you have a total of 2 bonus dice to spend over the course of the entire combat. So, you may spend one bonus die on your attack in the first round, and save the other for your attack on the third or fourth round; or you may spend one on your attack in the first round, and one on a Protection test you have to make in the first round; or you may spend none on yourself but spend one on an ally's attack in the second round, and one on a different ally's Intimidate Foe roll in the third round--any combination, at any point in the combat, but once you spend each die one time, it is used up.

Also, Kurt, I don't think it is correct that you can spend more than one die on a single roll, but only count one of them. I believe the rule means you can only spend one die on any given roll, but you can spend more than one die in a given round, as long as each die is spent on a different roll (one attack, one protection, for example, or one each on two different people's attack rolls in the same round.) At least, that is how I have always interpreted the rule.

Kurt
Posts: 171
Joined: Thu Nov 26, 2015 10:38 am
Location: Adelaide - Australia

Re: confused :/ *oops, i forgot to ask :0

Post by Kurt » Sun Jan 03, 2016 10:52 pm

Random221B wrote:Also, Kurt, I don't think it is correct that you can spend more than one die on a single roll, but only count one of them. I believe the rule means you can only spend one die on any given roll, but you can spend more than one die in a given round, as long as each die is spent on a different roll (one attack, one protection, for example, or one each on two different people's attack rolls in the same round.) At least, that is how I have always interpreted the rule.
Thanks Random221B. That makes sense.

Random221B
Posts: 62
Joined: Mon Mar 17, 2014 3:49 pm

Re: confused :/ *oops, i forgot to ask :0

Post by Random221B » Sun Jan 03, 2016 11:51 pm

Kurt wrote:Thanks Random221B. That makes sense.
You're very welcome. And please, just call me Random. (I took the name from my favorite character in Roger Zelazny's Amber chronicles. And the 221B is because I'm a huge Sherlock Holmes fan.) :)

aramis
Posts: 429
Joined: Wed Jul 03, 2013 11:17 pm

Re: confused :/ *oops, i forgot to ask :0

Post by aramis » Mon Jan 04, 2016 10:09 am

Hermes Serpent wrote:I put figures on the stance mat and tell new players that the stances are not positions just fighting style and if you read the rules that's what they tell you despite the poor choice of name for the stances. Stances page 172 revised rules.
Same here.

Majestic
Posts: 1806
Joined: Wed Jan 01, 2014 5:47 pm
Location: Seattle, Washington

Re: confused :/ *oops, i forgot to ask :0

Post by Majestic » Tue Jan 05, 2016 9:16 pm

Glad you clarified that about the more than one per roll bit, Random. So you can use more than one per round, they just have to be on different rolls.

And I'm with you guys that view the stances as more the outlook/strategy of the fighter, rather than an actual position (though to a degree they also can reflect that as well).

One mistake among the answers here was regarding the Preliminary Rolls (those dice you get before Battle, as well as before Journeys and Encounters). They used to be done after opening volleys, but now they're before. This change happened when they made the Revised rules, and it's one I really appreciate, as otherwise I tended to forget Preliminary Rolls during combat (my players would always remind me about them, well into the fight).

Personally, though I'm very visual and love using things like counters or markers, I have avoided doing so with TOR, using only the stance map (with beads representing the various PCs). The only exception for me was a big skirmish (one of the last fights in Tales from Wilderland) where there were many combatants and three sides, as well as a multi-level tower they were fighting in. For that one I used counters.
Tale of Years for a second, lower-level group (in the same campaign).

Earendil
Posts: 289
Joined: Mon Mar 09, 2015 3:47 pm
Location: Belfast, Northern Ireland

Re: confused :/ *oops, i forgot to ask :0

Post by Earendil » Wed Jan 06, 2016 4:58 pm

Majestic wrote:Glad you clarified that about the more than one per roll bit, Random. So you can use more than one per round, they just have to be on different rolls.
I'm grateful to you guys for pointing that out. I'd missed the mention in the rules that you could only spend one bonus die on any one roll, and have been happily allowing my players to spend 2 or even 3 on a roll! No wonder they never get wounded...
Aiya Eärendil Elenion Ancalima!

... but you can call me Mark.

Majestic
Posts: 1806
Joined: Wed Jan 01, 2014 5:47 pm
Location: Seattle, Washington

Re: confused :/ *oops, i forgot to ask :0

Post by Majestic » Wed Jan 06, 2016 9:53 pm

Glad to have helped. I know at times it could seem like some answers are redundant, but I've found that sometimes spelling things out in a slightly different way can help make it 'click' for someone. There were a couple areas of this game that I was doing wrong in the beginning, too; as a veteran GM it was tough to wrap my mind around certain concepts, or they weren't crystal clear from the beginning as I perhaps read it wrong or made assumptions. So the help here can be invaluable in making sure one understands the RAW.
Tale of Years for a second, lower-level group (in the same campaign).

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests