confused :/ *oops, i forgot to ask :0

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Random221B
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Re: confused :/ *oops, i forgot to ask :0

Post by Random221B » Wed Jan 06, 2016 10:24 pm

Earendil wrote:
Majestic wrote:Glad you clarified that about the more than one per roll bit, Random. So you can use more than one per round, they just have to be on different rolls.
I'm grateful to you guys for pointing that out. I'd missed the mention in the rules that you could only spend one bonus die on any one roll, and have been happily allowing my players to spend 2 or even 3 on a roll! No wonder they never get wounded...
Glad to be of assistance. :)

aramis
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Re: confused :/ *oops, i forgot to ask :0

Post by aramis » Thu Jan 07, 2016 11:42 pm

Earendil wrote:
Majestic wrote:Glad you clarified that about the more than one per roll bit, Random. So you can use more than one per round, they just have to be on different rolls.
I'm grateful to you guys for pointing that out. I'd missed the mention in the rules that you could only spend one bonus die on any one roll, and have been happily allowing my players to spend 2 or even 3 on a roll! No wonder they never get wounded...
RAW, they max at three per ___... because TOR only counts three levels of success:
1st level - ordinary - either beat the difficulty or roll a gandalf, no sixes shown on the d6's.
2nd level - Great - as ordinary, but one of the d6's shows a 6
3rd level - Extraordinary - as ordinary, but 2 or more 6's show a 6.

Further, they are lost at the end of whatever they were generated for.

Oh, and while you probably aren't there yet, RAW, you never roll more than 6d6.

Note that Inspiration from songs (Rivendell) adds 2d to one task (again, still capped at 6d).

Majestic
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Re: confused :/ *oops, i forgot to ask :0

Post by Majestic » Fri Jan 08, 2016 9:19 pm

aramis wrote:RAW, they max at three per ___... because TOR only counts three levels of success:
1st level - ordinary - either beat the difficulty or roll a gandalf, no sixes shown on the d6's.
2nd level - Great - as ordinary, but one of the d6's shows a 6
3rd level - Extraordinary - as ordinary, but 2 or more 6's show a 6.
Wondering what you meant here, aramis for the ___? Three per Encounter/Combat/Journey? In other words, a player can earn only three Preliminary Rolls?
Tale of Years for a second, lower-level group (in the same campaign).

Falenthal
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Re: confused :/ *oops, i forgot to ask :0

Post by Falenthal » Fri Jan 08, 2016 10:02 pm

I guess he means "3 of everything".
Everytime you roll, there's a maximum of 3 successes per roll. Never more than that.
So you can do 3 levels of damage in a single hit, or count three successes to an Encounter with a single skill,... but never more than three.

aramis
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Re: confused :/ *oops, i forgot to ask :0

Post by aramis » Sat Jan 09, 2016 2:00 am

Falenthal wrote:I guess he means "3 of everything".
Everytime you roll, there's a maximum of 3 successes per roll. Never more than that.
So you can do 3 levels of damage in a single hit, or count three successes to an Encounter with a single skill,... but never more than three.
You guess correctly. For combat, it's three rerolls in the combat. For travel prep, it's three for travel and event.

uhu79
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Re: confused :/ *oops, i forgot to ask :0

Post by uhu79 » Sat Jan 09, 2016 6:30 am

aramis wrote:
Falenthal wrote:I guess he means "3 of everything".
Everytime you roll, there's a maximum of 3 successes per roll. Never more than that.
So you can do 3 levels of damage in a single hit, or count three successes to an Encounter with a single skill,... but never more than three.
You guess correctly. For combat, it's three rerolls in the combat. For travel prep, it's three for travel and event.
Why do you call it "re-roll"? You are talking about the maximum of success dies, right? Just a beginners confusion I guess.

aramis
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Re: confused :/ *oops, i forgot to ask :0

Post by aramis » Sat Jan 09, 2016 2:25 pm

uhu79 wrote:
aramis wrote:
Falenthal wrote:I guess he means "3 of everything".
Everytime you roll, there's a maximum of 3 successes per roll. Never more than that.
So you can do 3 levels of damage in a single hit, or count three successes to an Encounter with a single skill,... but never more than three.
You guess correctly. For combat, it's three rerolls in the combat. For travel prep, it's three for travel and event.
Why do you call it "re-roll"? You are talking about the maximum of success dies, right? Just a beginners confusion I guess.
because the phone rang, and I typoed...

zedturtle
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Re: confused :/ *oops, i forgot to ask :0

Post by zedturtle » Sat Jan 09, 2016 3:50 pm

For clarity's sake, I'm pretty sure aramis means that there are a maximum of three Bonus Dice for any phase that involves Preparation.

For example, in a single combat, each hero can earn a maximum of three Bonus Dice. Each Bonus Die can be used only once, and a maximum of one Bonus Die can be used per roll. Note that since Bonus Dice can be shared, a single hero could use five Bonus Dice in five different rolls. No matter where the dice come from, you can only roll a maximum of six Success dice in a single roll.

The same applies to a Journey or an Encounter; each hero can have 0-3 Bonus Dice due to Preparation and only one Bonus Die can be used per test.
Jacob Rodgers, occasional nitwit.

This space intentionally blank.

uhu79
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Re: confused :/ *oops, i forgot to ask :0

Post by uhu79 » Sat Jan 09, 2016 4:07 pm

Great, got it right then :)

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