cultural blessing

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
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Magus76
Posts: 30
Joined: Wed Oct 02, 2013 9:53 am
Location: Stockholm, Sweden

cultural blessing

Post by Magus76 » Wed Oct 02, 2013 10:02 am

Hey everyone,

I'm working on creating a few new cultures for TOR and thought I might check here what you think of this cultural blessing for the Hillmen of Rhudaur. Is it balanced?
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The Hillmen have a strong connection to their lands and know them like the back of their hand. They have spent generations ambushing and raiding their enemies, living in a sometimes very harsh and dangerous climate. This has made them noticeably apt in surviving where many others would undoubtedly fail.
- When making Skill Checks for Battle, Explore and Stealth in their own lands or an environment similar to it, Hillmen use their favoured stat rating. Whether an environment is similar or not is up to the Loremaster.

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Do you think it works? :)

best regards
/magus76

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Mim
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Joined: Thu May 09, 2013 4:44 pm

Re: cultural blessing

Post by Mim » Wed Oct 02, 2013 3:10 pm

At first glance, I don't see this as imbalancing the game. I'm glad you're working on people from west of the Mountains & look forward to more.

BTW, when you receive your copy of The Heart of the Wild, take a look at the Hill-men of Gundabad on pp 14 & 111. They've introduced a very unique twist. I originally had trouble with their interpretation but am warming to it & will probably use it.

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Magus76
Posts: 30
Joined: Wed Oct 02, 2013 9:53 am
Location: Stockholm, Sweden

Re: cultural blessing

Post by Magus76 » Wed Oct 02, 2013 8:00 pm

Ooo Hillmen of Gundabad...now I'm intrigued :)
Another two weeks before I can buy it though...
I'll make sure to post when I have more!

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