Horse-lords of Rohan discussion
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Re: Horse-lords of Rohan discussion
"Grim of Aspect" leapt out at me, too. Awesome, awesome Virtue.
I'm excited to play a Dunlending.
I'm excited to play a Dunlending.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
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Re: Horse-lords of Rohan discussion
This game is seriously crack. I just got this and want more...this book was awesome and well worth the wait, now I need it in hardback
- Lara Redleaf
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Re: Horse-lords of Rohan discussion
How long until someone has a wiseacre (see what I did there?) player who wants to play an Ent?
Freelancer • Available for work!
Magus of Zeal: "If history is to change, let it change! If the world is to be destroyed, so be it! If my fate is to die...I must simply laugh!"
Magus of Zeal: "If history is to change, let it change! If the world is to be destroyed, so be it! If my fate is to die...I must simply laugh!"
- Lara Redleaf
- Posts: 49
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Re: Horse-lords of Rohan discussion
You know what I love most about these sourcebooks? The little (or big) ways in which they provide options for characters and tweaking the system. I mean, everything else is cool, but they really show you how to tailor The One Ring to your needs. For example, you can spend time studying with the Ents (if you forge a good relationship with them) to learn lores of beast and bough, or how to listen to the natural world as they do. Stuff like that is awesome! And it goes beyond what you do with "just" accumulating experience points.
The book has so much good stuff in it I've only begun to scratch the surface, but I just wanted to remark on one feature I particularly enjoyed.
The book has so much good stuff in it I've only begun to scratch the surface, but I just wanted to remark on one feature I particularly enjoyed.
Freelancer • Available for work!
Magus of Zeal: "If history is to change, let it change! If the world is to be destroyed, so be it! If my fate is to die...I must simply laugh!"
Magus of Zeal: "If history is to change, let it change! If the world is to be destroyed, so be it! If my fate is to die...I must simply laugh!"
Re: Horse-lords of Rohan discussion
Another spectacular product from C7. The background, artwork and content are all wonderful but it's the fact that it's so inspiring for new story ideas! Tough to have to wait so long for this but the quality is absolutely undeniable!
James Semple, occasional composer of role playing music
Re: Horse-lords of Rohan discussion
Uh, I wouldn't mind it...Lara Redleaf wrote:How long until someone has a wiseacre (see what I did there?) player who wants to play an Ent?
As for horses... no rules for Dwarven War Ponies... and no entry on the horseflesh table for ponies proper, either. Nor donkeys nor mules. Jim will be sore disappointed that Birok's mighty axe will still have to be wielded from on foot...
Re: Horse-lords of Rohan discussion
I haven't had a lot of reading time since it was released. I read the new cultures first, then skimmed the section on horses, and now I've gone back to the beginning and am making my way forward.
What strikes me is how well this supplement leaves behind the Hobbit and fairytale style of the Wilderland materials and seems like a more mature Lord of the Rings game. I'm not yet sure what's different; perhaps the characters and cultures live in more of a morally gray area than do those of Wilderland.
I'm also glad to see that the writers make clear the difference between who uses Sindarin names like Rohan and who uses (translated) native names like {i]Riddermark.[/i]
The use of Celtic culture and names as the basis of the Dunlendings was well done, paralleling real history.
What strikes me is how well this supplement leaves behind the Hobbit and fairytale style of the Wilderland materials and seems like a more mature Lord of the Rings game. I'm not yet sure what's different; perhaps the characters and cultures live in more of a morally gray area than do those of Wilderland.
I'm also glad to see that the writers make clear the difference between who uses Sindarin names like Rohan and who uses (translated) native names like {i]Riddermark.[/i]
The use of Celtic culture and names as the basis of the Dunlendings was well done, paralleling real history.
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Re: Horse-lords of Rohan discussion
Also (unless I've overlooked it) I see no notes on Elven-bred horses.aramis wrote:As for horses... no rules for Dwarven War Ponies... and no entry on the horseflesh table for ponies proper, either. Nor donkeys nor mules. Jim will be sore disappointed that Birok's mighty axe will still have to be wielded from on foot...
Last edited by Otaku-sempai on Thu Feb 18, 2016 6:36 pm, edited 1 time in total.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."
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Re: Horse-lords of Rohan discussion
No, but now that we have core horse(wo)manship rules, other supplements can easily insert new types of mounts. Sort of like now that we have rules for magic items from Rivendell, new adventures/supplements can include examples of such.Otaku-sempai wrote:Also (unless I've overlooked it) I see no notes on Elven-bred horses.aramis wrote:Lara Redleaf wrote:As for horses... no rules for Dwarven War Ponies... and no entry on the horseflesh table for ponies proper, either. Nor donkeys nor mules. Jim will be sore disappointed that Birok's mighty axe will still have to be wielded from on foot...
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Re: Horse-lords of Rohan discussion
There a sort of Adventurer's companion who is in schedule wo can fix all this kinf of stuff, neh?
Nothing of Worth.
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