The quote above about horses is misattributed, as well, since it was actually posted by Aramis.Glorelendil wrote:No, but now that we have core horse(wo)manship rules, other supplements can easily insert new types of mounts. Sort of like now that we have rules for magic items from Rivendell, new adventures/supplements can include examples of such.aramis wrote:Also (unless I've overlooked it) I see no notes on Elven-bred horses.Lara Redleaf wrote:As for horses... no rules for Dwarven War Ponies... and no entry on the horseflesh table for ponies proper, either. Nor donkeys nor mules. Jim will be sore disappointed that Birok's mighty axe will still have to be wielded from on foot...
I don't think it's much of a problem, though. It'd be pretty easy to re-fluff existing horse stats or tweak them just a bit to your needs. For example, a mule is used for what? Transporting goods, mostly, right? A pack mule? I'd just make the riding modifier 0 and you pretty much have a mule. I'd just use the draught horse or pack horse stats for a pony fit for Hobbits to ride. A war pony, if such a thing exists, seems like it could easily fit under "travel horse" or maybe just take the warhorse stats and change the Size to Medium or Small. It's not perfect, maybe, but it's pretty easy!
As for Elven horses, maybe that's good material for the Adventurer's Companion.