Rohirrim in Wilderland
Rohirrim in Wilderland
Im going to be running a darkening of Mirkwood campaign and I like to give my players as many character options as possible. Can any of you think of a way for me to include the new Horse-Lords book as an option for them?
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Re: Rohirrim in Wilderland
An envoy of Rohan and his retinue arrive at Dale to discuss possible trade agreements or some other matter. A young member of the party falls in with a group of locals. Perhaps the young Rider is actually under orders to gather information for King Thengel (or even Saruman).
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."
Re: Rohirrim in Wilderland
Rhovanion is the ancient home of the Rohirrim, so seeing the sights of the homeland works.
For Dunlendings, they may be trying to escape persecution, especially if they come from the blended West-March area.
In either case, the Hobbit tells us that the Woodmen came from the South in recent memory, so that could be another connection.
For Dunlendings, they may be trying to escape persecution, especially if they come from the blended West-March area.
In either case, the Hobbit tells us that the Woodmen came from the South in recent memory, so that could be another connection.
Jacob Rodgers, occasional nitwit.
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Re: Rohirrim in Wilderland
I don't have the Horse-lords book, but I've always thought that their rules might be used for the Leofrings from Wilderland, without breaking the setting at all.
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Re: Rohirrim in Wilderland
Given the political situation in Rohan, I could easily see a young Rider feeling that his/her safest recourse is to go into self-exile in the north.
"Exile" Calling, anyone?
"Exile" Calling, anyone?
The Munchkin Formerly Known as Elfcrusher
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Re: Rohirrim in Wilderland
Or may be to recover an ancient Heirloom of family, lost in the migration. A call for help from ancient relative some generation above? This can work well.zedturtle wrote:Rhovanion is the ancient home of the Rohirrim, so seeing the sights of the homeland works.
For Dunlendings, they may be trying to escape persecution, especially if they come from the blended West-March area.
In either case, the Hobbit tells us that the Woodmen came from the South in recent memory, so that could be another connection.
Nothing of Worth.
Re: Rohirrim in Wilderland
Hounded northward by warg-riding uruk, who turned away when they realized they were in the Necromancer's turf, not Sauruman's.
Re: Rohirrim in Wilderland
Wanderer covers that, surely? I'm sure Thengel was just the most famous Rohirrim to flee Fengel's toxic political climate.Glorelendil wrote:Given the political situation in Rohan, I could easily see a young Rider feeling that his/her safest recourse is to go into self-exile in the north.
"Exile" Calling, anyone?
Re: Rohirrim in Wilderland
Exile feels more like a Background then a Calling, but then the Wandering Outcast background for Riders of Rohan probably fits the bill.Andrew wrote:Wanderer covers that, surely? I'm sure Thengel was just the most famous Rohirrim to flee Fengel's toxic political climate.Glorelendil wrote:Given the political situation in Rohan, I could easily see a young Rider feeling that his/her safest recourse is to go into self-exile in the north.
"Exile" Calling, anyone?
Ever tried. Ever failed. No matter. Try Again. Fail again. Fail better.
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I'm one of the Look-outs in the Fellowship of the Spam Cops.
Twitter: @marcorafala
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Re: Rohirrim in Wilderland
Well, I've been interpreting a "Wanderer" to be somebody who is curious about other lands and people, and feels drawn toward them. He motive is to learn more and see more and to collect experiences.
An "Exile" is somebody who can't go home and is therefore pushed away from it. His motive is to achieve a goal that allows him to return, while avoiding that from which he flees. Personality/Perception?
Whether that's a useful distinction depends entirely on whether increasing the number of Callings is a desirable goal.
An "Exile" is somebody who can't go home and is therefore pushed away from it. His motive is to achieve a goal that allows him to return, while avoiding that from which he flees. Personality/Perception?
Whether that's a useful distinction depends entirely on whether increasing the number of Callings is a desirable goal.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator