Re: DnD® comes to Middle-earth®.
Posted: Tue Jul 19, 2016 8:15 am
Aren't there several companies who publish Cthulhu games. Any idea how that is done and how it works out? Curious as to how that might work for D&D ME.
I think there are three game systems for "classic" CoC (there also things like CthulhuTech), may be more. The classic BRP, Gumshoe and Savage worlds. The gumshoe system has pretty good reviews and a big pool of source-books and adventures. Pretty much the big thing happens in the BRP system.Southron Loremaster wrote:Aren't there several companies who publish Cthulhu games. Any idea how that is done and how it works out? Curious as to how that might work for D&D ME.
There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.Yepesnopes wrote:I think there are three game systems for "classic" CoC (there also things like CthulhuTech), may be more. The classic BRP, Gumshoe and Savage worlds. The gumshoe system has pretty good reviews and a big pool of source-books and adventures. Pretty much the big thing happens in the BRP system.Southron Loremaster wrote:Aren't there several companies who publish Cthulhu games. Any idea how that is done and how it works out? Curious as to how that might work for D&D ME.
Then what you have is companies like C7 publishing sourcebooks and adventures for CoC BRP.
Looks like I have lost my chance to play my Half-human-half-deep one dual-revolver wielding Journalist / Ninja / Sorcerer multi-class PCOtaku-sempai wrote:There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.
Maybe, but replace "half-human" with "half-hobbit" and you may still be in luck...Yepesnopes wrote:Looks like I have lost my chance to play my Half-human-half-deep one dual-revolver wielding Journalist / Ninja / Sorcerer multi-class PCOtaku-sempai wrote:There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.
You all joke - but the GM's chapter inn CoC d20 on how to run a horror game was written by John Tynes and it is one of the best (and in the opinion of many game designers I know, the best) ever written on the subject.Yepesnopes wrote:Looks like I have lost my chance to play my Half-human-half-deep one dual-revolver wielding Journalist / Ninja / Sorcerer multi-class PCOtaku-sempai wrote:There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.
Quarterling.T.S. Luikart wrote:You all joke - but the GM's chapter inn CoC d20 on how to run a horror game was written by John Tynes and it is one of the best (and in the opinion of many game designers I know, the best) ever written on the subject.Yepesnopes wrote:Looks like I have lost my chance to play my Half-human-half-deep one dual-revolver wielding Journalist / Ninja / Sorcerer multi-class PCOtaku-sempai wrote:There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.
Wouldn't a half-hobbit be a...
Halfling?
Glorelendil for the win!Glorelendil wrote:Quarterling.T.S. Luikart wrote:Wouldn't a half-hobbit be a...
Halfling?
Unless he were a well-to-do bachelor Hobbit. Then he'd be a Quartermaster.
I was going to rephrase, but don't have to you have put my thoughts quite succinctly. Thank you.aramis wrote:Unless it compromises their willingness to, or ability to, write artistically meritorious materials.
Which sometimes happens when a company manages to break into the D&D market. Some never recover from it...