Page 64 of 71

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 8:15 am
by Southron
Aren't there several companies who publish Cthulhu games. Any idea how that is done and how it works out? Curious as to how that might work for D&D ME.

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 8:33 am
by Yepesnopes
Southron Loremaster wrote:Aren't there several companies who publish Cthulhu games. Any idea how that is done and how it works out? Curious as to how that might work for D&D ME.
I think there are three game systems for "classic" CoC (there also things like CthulhuTech), may be more. The classic BRP, Gumshoe and Savage worlds. The gumshoe system has pretty good reviews and a big pool of source-books and adventures. Pretty much the big thing happens in the BRP system.

Then what you have is companies like C7 publishing sourcebooks and adventures for CoC BRP.

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 8:40 am
by Hermes Serpent
Some material is out of copyright and some is copyright by various authors and some copyright by Chaosium so everyone who publishes Mythos material tends to get a Licence from Chaosium to avoid issues.

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 2:29 pm
by Otaku-sempai
Yepesnopes wrote:
Southron Loremaster wrote:Aren't there several companies who publish Cthulhu games. Any idea how that is done and how it works out? Curious as to how that might work for D&D ME.
I think there are three game systems for "classic" CoC (there also things like CthulhuTech), may be more. The classic BRP, Gumshoe and Savage worlds. The gumshoe system has pretty good reviews and a big pool of source-books and adventures. Pretty much the big thing happens in the BRP system.

Then what you have is companies like C7 publishing sourcebooks and adventures for CoC BRP.
There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 4:42 pm
by Yepesnopes
Otaku-sempai wrote:There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.
Looks like I have lost my chance to play my Half-human-half-deep one dual-revolver wielding Journalist / Ninja / Sorcerer multi-class PC

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 5:00 pm
by Glorelendil
Yepesnopes wrote:
Otaku-sempai wrote:There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.
Looks like I have lost my chance to play my Half-human-half-deep one dual-revolver wielding Journalist / Ninja / Sorcerer multi-class PC
Maybe, but replace "half-human" with "half-hobbit" and you may still be in luck...

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 5:51 pm
by T.S. Luikart
Yepesnopes wrote:
Otaku-sempai wrote:There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.
Looks like I have lost my chance to play my Half-human-half-deep one dual-revolver wielding Journalist / Ninja / Sorcerer multi-class PC
You all joke - but the GM's chapter inn CoC d20 on how to run a horror game was written by John Tynes and it is one of the best (and in the opinion of many game designers I know, the best) ever written on the subject.

Wouldn't a half-hobbit be a...

Halfling?

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 6:24 pm
by Glorelendil
T.S. Luikart wrote:
Yepesnopes wrote:
Otaku-sempai wrote:There was also Call of Cthulhu D20 which WotC published in 2002, but that is surely out of print. That did provide the option of running a very Lovecraftian D&D campaign complete with CoC Sanity rules.
Looks like I have lost my chance to play my Half-human-half-deep one dual-revolver wielding Journalist / Ninja / Sorcerer multi-class PC
You all joke - but the GM's chapter inn CoC d20 on how to run a horror game was written by John Tynes and it is one of the best (and in the opinion of many game designers I know, the best) ever written on the subject.

Wouldn't a half-hobbit be a...

Halfling?
Quarterling.

Unless he were a well-to-do bachelor Hobbit. Then he'd be a Quartermaster.

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 7:19 pm
by Otaku-sempai
Glorelendil wrote:
T.S. Luikart wrote:Wouldn't a half-hobbit be a...

Halfling?
Quarterling.

Unless he were a well-to-do bachelor Hobbit. Then he'd be a Quartermaster.
Glorelendil for the win!

Re: DnD® comes to Middle-earth®.

Posted: Tue Jul 19, 2016 8:52 pm
by Beran
aramis wrote:Unless it compromises their willingness to, or ability to, write artistically meritorious materials.
Which sometimes happens when a company manages to break into the D&D market. Some never recover from it...
I was going to rephrase, but don't have to you have put my thoughts quite succinctly. Thank you.