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Re: Rich H's TOR Resources
Posted: Wed Aug 13, 2014 8:04 pm
by Rich H
shipwreck wrote:
My heroes got themselves tied up in the whole Eagle business pretty much against my intent, so this is going to be hugely useful. Thanks!
No problem!
Re: Rich H's TOR Resources
Posted: Wed Aug 13, 2014 8:15 pm
by Rich H
Okay, as per my previous post about splitting out the additional rules into two guides, I've now done this - see links below. They include rules brought up to date with the new Revised Rulebook (eg, Hazards).
WARNING: these documents include significant additions and changes to the standard ruleset specific to my campaign. All readers should therefore bear that in mind and using just some and rejecting other rules within the documents may cause unforeseen issues and problems within your game - in other words, I use all these rules herein and they are to be considered as a cohesive whole.
15) Additional Character Rules:
https://dl.dropboxusercontent.com/u/795 ... 0Rules.pdf
16) Additional Loremaster Rules:
https://dl.dropboxusercontent.com/u/795 ... 0Rules.pdf
And some house-rule versions of the character sheet and other game aids...
17) Character Sheet (House Rule Version):
https://dl.dropboxusercontent.com/u/795 ... ion%29.pdf
18) Game Aid - Stance Mat (House Rule Version):
https://dl.dropboxusercontent.com/u/795 ... ion%29.pdf
19) Game Aid - Travel Mat (House Rule Version):
https://dl.dropboxusercontent.com/u/795 ... ion%29.pdf
20) Game Aid - Journey Tracker (House Rule Version:
https://dl.dropboxusercontent.com/u/795 ... ion%29.pdf
... Many thanks to those people on this site who I've been inspired by, or simply lifted their ideas wholesale, to use in my game!
Cheers,
Rich
Re: Rich H's TOR Resources
Posted: Thu Aug 14, 2014 3:47 am
by Robin Smallburrow
Thanks Again Rich H! I have to say that the Journey Tracker in particular will be very useful!!
Robin S.
Re: Rich H's TOR Resources
Posted: Thu Aug 14, 2014 8:31 am
by Yepesnopes
It is really impressive the huge amount of material the community has done, and there is more, like the fantastic mass battle house rules. The quality is in general very good! If I ever LM this game I am sure I will use some of them.
Thanks to all of you
Yepes
Re: Rich H's TOR Resources
Posted: Thu Aug 14, 2014 5:32 pm
by venger
Thanks Rich H.
Your resources are being put to good use.
One quick question.... is the Lesser Cold Drake featured in your House Rules supplement able to fly?
Re: Rich H's TOR Resources
Posted: Fri Aug 15, 2014 2:59 pm
by poosticks7
No it isn't supposed to fly. It's a cold drake - they are wingless (I believe that is right - maybe I'm remembering my lore wrong).
Re: Rich H's TOR Resources
Posted: Wed Aug 20, 2014 5:48 pm
by venger
Ok thanks
I thought so. I mean I am thinking back to MERP lore, and Drakes were wingless, one of the greatest was named Khuzadrepa, aka "Dwarfbane" in a place called Silverplunge. It was a great wingless Drake.
Khuzadrepa did have something akin to Great Leap though
Re: Rich H's TOR Resources
Posted: Wed Aug 27, 2014 7:31 am
by Curulon
When using the new Renown and Standing rules, does gaining Renown in another culture also increase the Renown/Standing of your home culture? I was a bit confused regarding the wording.
Re: Rich H's TOR Resources
Posted: Wed Aug 27, 2014 2:53 pm
by Rich H
Curulon wrote:When using the new Renown and Standing rules, does gaining Renown in another culture also increase the Renown/Standing of your home culture? I was a bit confused regarding the wording.
Separate but with some cross-over - eg, Bard killing Smaug would increase his Standing/Renown with Bardings (obviously) but such a deed would increase Renown with other cultures. Lesser achievements wouldn't do this though, only affecting the immediate culture's Renown that the deed was performed for.
Re: Rich H's TOR Resources
Posted: Wed Aug 27, 2014 5:31 pm
by Rocmistro
Rich, I've been meaning to say thank you for the recognition and credit you've given me in some of these rules.