[Beornsvagers Stay Out!] The Dangers of Angmar
Re: [Beornsvagers Stay Out!] The Dangers of Angmar
So, with the release of Erebor, a cold drake that commands a pack of Winter Wolves is now a completely legit idea. More details when I have a real keyboard.
Jacob Rodgers, occasional nitwit.
This space intentionally blank.
This space intentionally blank.
Re: [Beornsvagers Stay Out!] The Dangers of Angmar
Alright, here's some stats:
Winter (White) Wolf
Hunters of the northern desolation, with an ancient hatred of Men.
Attribute Level: 3
Endurance: 24
Hate: 1
Parry: 5
Armour: 2d
Skills:
Personality 1
Survival 2
Movement 3
Custom 0
Perception 2
Vocation 0
Weapon Skills:
Bite 2
Weapon:
Bite
- Damage: 3
- Edge: 8
- Injury: 14
- Called Shot: Pierce
Special Abilities:
Fear of Fire
Great Leap
- - - -
Okay, so that's a Wild Wolf that is Deadly, Greater and Trained. I love Rivendell, it's amazing how much good stuff is packed into a small space (incidentally, I think Erebor is going to end up in the same category). I did leave off Seize Victim, to represent that these wolves are a bit more independent than their warg cousins.
Let's do the same thing to the Wolf Leader:
Winter (White) Wolf Captain
Empowered by their master to lead a pack on special missions.
Attribute Level: 5
Endurance: 32
Hate: 3
Parry: 6
Armour: 3d
Skills:
Personality 2
Survival 3
Movement 3
Custom 1
Perception 2
Vocation 1
Weapon Skills:
Bite 3
Rend 1
Weapons:
Bite
- Damage: 5
- Edge: 8
- Injury: 14
- Called Shot: Pierce
Rend
- Damage: 5
- Edge: <<EYE>>
- Injury: 14
- Called Shot: (none)
Special Abilities:
Fear of Fire
Great Leap
Savage Assault
- - - - -
Leaving off Strike Fear for similar reasons as above.
Winter (White) Wolf
Hunters of the northern desolation, with an ancient hatred of Men.
Attribute Level: 3
Endurance: 24
Hate: 1
Parry: 5
Armour: 2d
Skills:
Personality 1
Survival 2
Movement 3
Custom 0
Perception 2
Vocation 0
Weapon Skills:
Bite 2
Weapon:
Bite
- Damage: 3
- Edge: 8
- Injury: 14
- Called Shot: Pierce
Special Abilities:
Fear of Fire
Great Leap
- - - -
Okay, so that's a Wild Wolf that is Deadly, Greater and Trained. I love Rivendell, it's amazing how much good stuff is packed into a small space (incidentally, I think Erebor is going to end up in the same category). I did leave off Seize Victim, to represent that these wolves are a bit more independent than their warg cousins.
Let's do the same thing to the Wolf Leader:
Winter (White) Wolf Captain
Empowered by their master to lead a pack on special missions.
Attribute Level: 5
Endurance: 32
Hate: 3
Parry: 6
Armour: 3d
Skills:
Personality 2
Survival 3
Movement 3
Custom 1
Perception 2
Vocation 1
Weapon Skills:
Bite 3
Rend 1
Weapons:
Bite
- Damage: 5
- Edge: 8
- Injury: 14
- Called Shot: Pierce
Rend
- Damage: 5
- Edge: <<EYE>>
- Injury: 14
- Called Shot: (none)
Special Abilities:
Fear of Fire
Great Leap
Savage Assault
- - - - -
Leaving off Strike Fear for similar reasons as above.
Jacob Rodgers, occasional nitwit.
This space intentionally blank.
This space intentionally blank.
Who is online
Users browsing this forum: No registered users and 6 guests