Orc Cultures

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plotulus
Posts: 8
Joined: Mon Jan 04, 2016 10:11 pm

Orc Cultures

Post by plotulus » Mon Jul 04, 2016 5:32 am

Has anyone made any Orc Cultures? Yes I know PLAYING ORC's Am I INSANE? No Just really interested in playing Orc's in The One Ring.

Finrod Felagund
Posts: 185
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Re: Orc Cultures

Post by Finrod Felagund » Mon Jul 04, 2016 5:51 am

There are some variant rules out there. See viewtopic.php?f=56&t=3516 as one example. You may also find some other stuff in the The One Ring House Rules section of this site, and MERP certainly did some stuff you might be able to utilise.

Generally I don't think it's done very often. See viewtopic.php?f=7&t=6405 for some general opinions on this topic.

FF

Otaku-sempai
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Re: Orc Cultures

Post by Otaku-sempai » Mon Jul 04, 2016 7:11 am

If you want to do that (without actually having a 'bad guy' campaign, then Saruman's Half-orcs and Goblin-men might be your best bets. They are written up as adversaries in Horse-lords of Rohan.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

plotulus
Posts: 8
Joined: Mon Jan 04, 2016 10:11 pm

Re: Orc Cultures

Post by plotulus » Mon Jul 04, 2016 5:39 pm

Well My idea for the game would be starting during The Second age going forward.

Glorelendil
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Re: Orc Cultures

Post by Glorelendil » Mon Jul 04, 2016 6:03 pm

I'm imagining an Orcs-as-PCs campaign inspired by The Free State of Jones.
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thekingofkings
Posts: 51
Joined: Fri Jan 01, 2016 11:48 pm
Location: Aurora Colorado

Re: Orc Cultures

Post by thekingofkings » Mon Jul 04, 2016 6:50 pm

I would recommend looking at some of the old MERP stuff. They had orcs as playable race and did some good work you may be able to get inspiration from.

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