Making combat epic

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Ferretz
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Re: Making combat epic

Post by Ferretz » Wed Jul 06, 2016 3:14 pm

Falenthal wrote:
Ferretz wrote: But D&D will never replace The One Ring for me. But I'm still curious...
That's how the Road to Perdition begins...
Well, for all I know, I'm deep into Forgotten Realms and Underdark and stuff like that this time next year. :P

E.

aramis
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Re: Making combat epic

Post by aramis » Sat Jul 09, 2016 12:16 am

Otaku-sempai wrote:
Ferretz wrote:As a side note, despite being very skeptical at first, I'm now curious about the upcoming D&D-version of TOR. If I understand correctly, a player character can make multiple attacks in D&D 5th edition? It will make for a very different The One Ring.

E.
If 5e is like previous editions of D&D and AD&D then the ability to make multiple attacks is dependent on such factors as level and specific character classes, abilities and masteries.
It is. It's a specific feature of the Fighter, Paladin, Monk and Ranger classes. Fighters can climb to 4 attacks as a single action (and 4 more with an action surge); monks to 4 - 2 as one action, 2 more as a 1 ki + bonus action; Paladins to 2 attacks for an action; rangers to 2 in one action.

It's worth noting that this is unlike 3.x, where EVERYONE could make multiple attacks... at least once BAB is 5+.

Otaku-sempai
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Re: Making combat epic

Post by Otaku-sempai » Sat Jul 09, 2016 12:34 am

aramis wrote:It is. It's a specific feature of the Fighter, Paladin, Monk and Ranger classes. Fighters can climb to 4 attacks as a single action (and 4 more with an action surge); monks to 4 - 2 as one action, 2 more as a 1 ki + bonus action; Paladins to 2 attacks for an action; rangers to 2 in one action.

It's worth noting that this is unlike 3.x, where EVERYONE could make multiple attacks... at least once BAB is 5+.
Okay, thanks for the clarification!
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Majestic
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Re: Making combat epic

Post by Majestic » Thu Aug 18, 2016 5:45 pm

aramis wrote:
Otaku-sempai wrote:
Ferretz wrote:As a side note, despite being very skeptical at first, I'm now curious about the upcoming D&D-version of TOR. If I understand correctly, a player character can make multiple attacks in D&D 5th edition? It will make for a very different The One Ring.

E.
If 5e is like previous editions of D&D and AD&D then the ability to make multiple attacks is dependent on such factors as level and specific character classes, abilities and masteries.
It is. It's a specific feature of the Fighter, Paladin, Monk and Ranger classes. Fighters can climb to 4 attacks as a single action (and 4 more with an action surge); monks to 4 - 2 as one action, 2 more as a 1 ki + bonus action; Paladins to 2 attacks for an action; rangers to 2 in one action.

It's worth noting that this is unlike 3.x, where EVERYONE could make multiple attacks... at least once BAB is 5+.
Late to the party on this one, too. One thing to keep in mind, with regard to multiple attacks (especially when comparing D&D to TOR) is that a round/turn in D&D is 6 seconds, and one in TOR is 30 seconds (five times longer!). So that single 'attack' in TOR represents more than just one swing of a blade (or what we typically think of as a single "action").
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Deadmanwalking
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Re: Making combat epic

Post by Deadmanwalking » Thu Aug 18, 2016 6:08 pm

aramis wrote:It is. It's a specific feature of the Fighter, Paladin, Monk and Ranger classes. Fighters can climb to 4 attacks as a single action (and 4 more with an action surge); monks to 4 - 2 as one action, 2 more as a 1 ki + bonus action; Paladins to 2 attacks for an action; rangers to 2 in one action.

It's worth noting that this is unlike 3.x, where EVERYONE could make multiple attacks... at least once BAB is 5+.
This isn't quite true. Barbarians also get a second attack, as do some varieties of Bard and Warlock. Some Clerics can also do it (though they can only manage it a few times a day). And any Druid who turns into combative animals can get several attacks that way. And anyone can get an additional (less effective) attack as as bonus action by two-weapon fighting (on top of any attacks that don't use such an action).

It is certainly primarily a Class specific feature, but not one that's quite as restricted as this post implies (indeed, only Wizards, Sorcerers, and Rogues lack some way to get a second attack...though on the other hand, only Fighters and Monks can reliably get more than two attacks without two-weapon fighting or shapeshifting).

Just to be clear.

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