mica wrote:Seems oddly lacking in mechanics (unless I have missed something) leaving it all to house rules or the roll effectively counting for nothing.
[I'm going to answer in multiple posts (as the site doesn't seem to like the utilization of too many posts]
There's some great examples of how to do Encounters in Tales from Wilderland, using the optional rules (from p. 189, Revised) to give different information based on how well the characters do. And after doing this a bunch, our Encounters tend to come to a natural conclusion (I suppose I somewhat "pace" things based on the 7+ successes idea as well). And I also use the part about a great success being equal to two successes, and extraordinary ones being worth three.
I didn't even realize (until just now, checking the rules) that these rules were optional, as it works so smoothly in adventures like Tales and other C7 published works.
As to your specific questions:
mica wrote:What happens when the spokesman fails his Awe check?
Depends on the narrative. It certainly starts things off poorly. It affects tolerance, and might preclude that character being involved any more.
mica wrote:Everybody fails courtesy checks?
The group is off to a horrible start. And they might already have exceeded the tolerance of the Encounter. If they all fail, the Encounter might be over at that point, at least for now, perhaps to be taken up again at a later time. This is extremely unlikely, I might add. (I imagine this is what happened to the Dwarves when they first visited the Woodland Realm).