Meet "Aobh"
Posted: Sun Jul 10, 2016 3:14 am
Hopefully my next character. She's my attempt to imagine a "magician" in Middle Earth. She uses...or thinks she uses...or maybe just likes other people to think she uses..."magic" on a daily basis to brew soothing broths, predict the weather, confuse enemies, and the like. Who's to say it does or not does work?
At home she is the apprentice to the chief shaman (druid? wizard? priest?) of her tribe, but she has been sent north by him in anticipation of events that will eventually entangle the two peoples. Lucky guess on his part? Who knows...
Culture: Dunlending Standard of Living: Frugal
Cultural blessing: Fierce Folk
Calling: Warden Shadow weakness: Lure of Power
Specialties: Herb-lore, Story-telling, Shadow-lore
Distinctive features: Nimble, Quick of Hearing
Body: 3 Heart: 3 Wits: 7
Body (favoured): 5 Heart (favoured): 6 Wits (favoured): 8
-Common Skills-
-Virtues-: Ill Omen
-Gear-
At home she is the apprentice to the chief shaman (druid? wizard? priest?) of her tribe, but she has been sent north by him in anticipation of events that will eventually entangle the two peoples. Lucky guess on his part? Who knows...
Name: Aobh (pronounced "Eve" in Westron)“Is it the custom of your people to stare at strangers? Or have you never seen a tapduvh before? It is in the shape of a spiral because that is the most powerful of all magical patterns, as everybody knows, and it winds around my left eye because that is the eye that sees spirits.
“What a strange question. Small needles dipped in potent dye and poked into my face? Of course it hurt! But what worthwhile does not hurt?
“My necklace is a spiral, too, and it will grow longer as I find and add spirit tòcan. Spirits are attracted to different...what is your word…’matters’, maybe? And spirits are needed for magic. This lignum knot is for owl spirits, this amber is for tree spirits, and so on. Stag antler, silver coin, horn of ram...and this is the shell from a creature of the sea, which I have never seen. I have many tócan, but I seek many more.
“Which one? Oh, that is a knuckle bone, from an enemy of my teagsaig. That is not a word in your language...maybe ‘master’ or ‘teacher’ is close.
“My teagsaig is the chief droidh of my people. He came and took me from my family when I was little and made me his foghlainte...which was a great honor for my family...and now I am doideag, too.
“The difference? Droidh and doideag are the same thing, mostly. One is a man and one is a woman. Don’t you know anything?
“It was he who sent me north along the great river. He lay in a dream hut for three days and nights and the spirits...well, it is enough for you to know that he sent me to come here. And a good thing he did, for these Northmen know little enough about spirits. But maybe there are things for me to learn, too. Such as these plants I found on my journey here; will you look and tell me what you know of them…?”
Culture: Dunlending Standard of Living: Frugal
Cultural blessing: Fierce Folk
Calling: Warden Shadow weakness: Lure of Power
Specialties: Herb-lore, Story-telling, Shadow-lore
Distinctive features: Nimble, Quick of Hearing
Body: 3 Heart: 3 Wits: 7
Body (favoured): 5 Heart (favoured): 6 Wits (favoured): 8
-Common Skills-
- Awe: 1 Inspire: 0 Persuade: 0
- Athletics: 2 Travel: 2 Stealth: 2
- Awareness: 2 Insight: 3 Search: 1
- Explore: 2 Healing: 0 Hunting: 3
- Song: 0 Courtesy: 0 Riddle: 3
- Craft: 2 Battle: 1 Lore: 0
- Spear: 2
- Dagger: 1
- Bow: 1
-Virtues-: Ill Omen
-Gear-
- Spear damage: 5 edge: 9 injury: 14 enc: 2
- Bow damage: 5 edge: 10 injury: 14 enc: 1
- Dagger damage: 3 edge: G injury: 12 enc: 0
- Leather shirt enc: 4