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Re: TN and Enemy Stats: Secret to players or known?

Posted: Wed Jul 13, 2016 4:26 am
by Angelalex242
Alternatively, for a particularly brutal game...

If you spend Hope and fail the roll anyway, you simultaneously gain shadow equal to the number you failed the roll anyway by.

IE, if the player rolled an 11, added an attribute of 3, thinking it was a TN of 14, but it was actually TN 20, then he gains 6 points of Shadow on the spot as he gives in to the despair of hope denied.

Re: TN and Enemy Stats: Secret to players or known?

Posted: Wed Jul 13, 2016 3:03 pm
by Glorelendil
Angelalex242 wrote:Alternatively, for a particularly brutal game...

If you spend Hope and fail the roll anyway, you simultaneously gain shadow equal to the number you failed the roll anyway by.

IE, if the player rolled an 11, added an attribute of 3, thinking it was a TN of 14, but it was actually TN 20, then he gains 6 points of Shadow on the spot as he gives in to the despair of hope denied.
On page 223, under guidelines for awarding Shadow, the rules suggest that "Experience directly the power of the Shadow" with examples being "Interrogated by the Eye; captured by Nazgul", is good for 1 automatic Shadow point, and 2 more if a Corruption test is failed.

Is that half as traumatic (or maybe a third, because you could succeed on your Corruption test) as spending Hope but failing anyway?

Re: TN and Enemy Stats: Secret to players or known?

Posted: Wed Jul 13, 2016 3:13 pm
by Rich H
There are a lot of players that don't take failing rolls well at all.

Re: TN and Enemy Stats: Secret to players or known?

Posted: Wed Jul 13, 2016 3:47 pm
by zedturtle
Especially since your Hope had then been reduced, making the Shadow gain even more significant. I don't think it's appropriate for TOR, at least.