How does your characters/cultures differ from book/movie?
Posted: Thu Aug 25, 2016 8:46 am
The best example for me, is Radagast. I don't have him have birds nest in his hat, nor the chariot
But I do have him look like he just came back from a 6 month survival trip in a deep forest (dirty, twigs stuck in his cloth etc...)
His personality is close to Gandalf (patiently waiting for characters to tell their story, nodding, thinking only interrupt to elaborate details), but while Gandalf seems to care for the characters struggle (and other people), Radagast cares only for the nature.
Gandalf would ask about survivors, ask about their wounds, inquire about the state of settlements they passed.
Radagast would ignore wounds (unless they directly comment it), and ask about the state of trees, color of animals, etc...
I think the dwarves gets rough treatment in the Hobbit movies and to some extend the books.
A culture/race that can make halls like Khazad-Dûm, craft weapons/armor of legends, etc... is not the "vibe" I get from that portrayal.
Have a hard time putting words to it, but it seems such a culture/race must be very serious, and plan everything in details. And also after so many catastrophes happening to them, it should take something quite severe to dampen their spirits.

But I do have him look like he just came back from a 6 month survival trip in a deep forest (dirty, twigs stuck in his cloth etc...)
His personality is close to Gandalf (patiently waiting for characters to tell their story, nodding, thinking only interrupt to elaborate details), but while Gandalf seems to care for the characters struggle (and other people), Radagast cares only for the nature.
Gandalf would ask about survivors, ask about their wounds, inquire about the state of settlements they passed.
Radagast would ignore wounds (unless they directly comment it), and ask about the state of trees, color of animals, etc...
I think the dwarves gets rough treatment in the Hobbit movies and to some extend the books.
A culture/race that can make halls like Khazad-Dûm, craft weapons/armor of legends, etc... is not the "vibe" I get from that portrayal.
Have a hard time putting words to it, but it seems such a culture/race must be very serious, and plan everything in details. And also after so many catastrophes happening to them, it should take something quite severe to dampen their spirits.