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Re: Bow's and Great Bows

Posted: Fri Dec 13, 2013 7:41 am
by Eclipse
Angelalex242 wrote:Indeed, elves have nothing encouraging them to use a great spear specifically over any other 2 handed weapon...
Except, of course, that they start play without a single rank in any two-handed weapon, with the exception of great spears if you choose the first set of weapon skills. The game ecourages you to use a great spear if you want to use a two-handed weapon.

Re: Bow's and Great Bows

Posted: Fri Dec 13, 2013 11:45 am
by Angelalex242
Depends if the Loremaster allows skill swapping or not. My Longsword elven wielder wouldn't have worked well at all without starting with the 'bow' package...then swapping sword for longsword and starting longsword at 2 ranks and bow at 1. (With Favored Longsword, my character does fine.)

Re: Bow's and Great Bows

Posted: Fri Dec 13, 2013 12:00 pm
by Eclipse
Angelalex242 wrote:Depends if the Loremaster allows skill swapping or not.
Not, it does not depend on that. The game encourages Woodelves who want to wield two-handed weapons to use a great spear. House rules do not change the game, only your campaign.

Re: Bow's and Great Bows

Posted: Fri Dec 13, 2013 1:09 pm
by Láthspell
@Robin Smallburrow
Thanks for bringing that up up the Complications. As you pointed out, it's one of this little rules that tends to get overlooked. Though, I concur with the assessment of downgrading the penalty for all short bows not just cultural weapons. In fact, the Woodwoman character in the first TOR campaign I ran, used a short Bow as her primary weapon for the very reason of reducing those penalties.

While I personally prefer just using the Complications, but here are two other House Rule ideas for folks to consider: Giving short Bow wielders an extra Combat Advantage die while in the woods; or counting all Eye of Sauron rolls for Great Bow users as fumbles while in the woods (on account of it getting easily snagged on branches, stumps, etc).


@Eclipse
In regards to you remarks about the Wood-Elf cultural rewards, I must admit that I had the same initial reaction. Consider this, however, there is nothing to prevent your Elven spearman/woman from having two spears. ;) A Bitter Spear for throwing in the opening volley and a Great Spear to use with the Spearman's Shield once the melee is joined.

As for you query regarding why the Woodmen can have Great Bows whereas the Wood-Elves generally do not, I also have an answer. The Woodmen are a diverse lot who, unlike the Wood-elves, do necessarily keep to the woods. In fact, Heart of the Wild gives Woodmen of Mountain Hall an alternate starting skill set and Cultural Blessing, replacing Woodcrafty with Mountain Fighters (which provides the same bonus just for a different terrain). The Woodsmen Cultural Weapon is called a Shepherds-bow for a reason, namely it is favored by those who protect their herds.

The Great Bow would then be used by those Woodmen watching over the cattle and sheep in the Anduin Vales and drive off any eagles, grim hawks, or wargs looking to make a meal of the critters under the guardianship, in addition to hunting in the open reaches of the vales. The short Bow would, by contrast, be used in Mirkwood to hunt game as well as protect the pig herds from predators.


@Corvo
To Legolas she gave a bow such as the Galadhrim used, longer and stouter than the bows of Mirkwood, and strung with a string of elf-hair.
-The Fellowship of the Ring, "Farewell to Lórien" p.366
So answer your question then… possibly. ;) It is conceivable that the Galadhrim use Great Bows, but not a forgone conclusion, as they could theoretically fall somewhere in between true Great Bow and the Woodland Bows of Mirkwood.

Re: Bow's and Great Bows

Posted: Fri Dec 13, 2013 3:12 pm
by James Harrison
Tower shield is a parry bonus against ranged combat... that at least lasts all fight!

RAW Bitter spear is just for spears, not Great spears. If the LM wants it on all spears, that's fine; but I don't think it is meant to be. It is nice to have an incentive for an elf to be a one handed spear wielder :)

But I would not, as a LM, allow the players to just "go to Dol Guidur" and cut down a tree to make a better Spear... I would have them as a relic of ancient times. That said if the players made a dangerous Adventure phase of it I could be swayed :)

Edit: WOW missed a whole page of posts, lol. Many good points all :)

Re: Bow's and Great Bows

Posted: Fri Dec 13, 2013 4:04 pm
by Corvo
James Harrison wrote:Tower shield is a parry bonus against ranged combat... that at least lasts all fight!
(...)
Here I see the mighty hero with a stack of twenty javelins... :D
Just joking. Agree that the shield gives you cover against missiles even as you wade in melee :)