Cold Drakes

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
Post Reply
Venture42
Posts: 3
Joined: Wed Dec 04, 2013 3:58 am

Cold Drakes

Post by Venture42 » Wed Dec 04, 2013 4:14 am

My group will soon be heading to the Withered Heath. I'd like, for the big encounter, to feature a small cold drake. I was wondering if some of you, more skilled and experienced than myself could help me stat one up. Any help would be appreciated. Also, new to the forum and the game, but I'm liking what I see so far.

Angelalex242
Posts: 1116
Joined: Mon Dec 02, 2013 7:52 pm
Location: Valinor

Re: Cold Drakes

Post by Angelalex242 » Wed Dec 04, 2013 6:49 am

Well...

Theroetically, you take Smaug's statblock and depower him a little.

If you have Smaug's statblock, that is.

If you don't...

Well, let's see...

Bewilder could represent the fabled Dragon Gaze
Dreadul Spells could represent almost anything you want the dragon to do.
Fell Speed is a gimme, cause it flies.
Foul Reek is a gimme, cause Smaug had that.
Hideous Toughness, Horrible Strength, Thick Hide, and Great Size are all obvious.
Considering a Dragon has teeth, wings, 4 claws, and a tail, it's conceivable to give it No Quarter
Savage Assault makes sense for all those attacks it has.
Lastly, Thing of Terror, cause hey, it's a Dragon.

Hermes Serpent
Posts: 1651
Joined: Wed May 08, 2013 9:28 pm
Location: Sunny South Coast of Britain

Re: Cold Drakes

Post by Hermes Serpent » Wed Dec 04, 2013 9:45 am

A cold drake features in one of the adventures in Tales of Wilderland and features many of the Special Abilities favoured by Angelalex242.

i.e. Great Size, Thick Hide, Savage Assault, Foul Reek, Horrible Strength, Dreadful Spells, Thing of Terror, Weak Spot, Poison Blast.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

Venture42
Posts: 3
Joined: Wed Dec 04, 2013 3:58 am

Re: Cold Drakes

Post by Venture42 » Wed Dec 04, 2013 3:51 pm

Thanks guys. I haven't looked through my copy of tales of the wilderland yet, didn't know a cold drake was in there. I'll take a look. Thanks again.

poosticks7
Posts: 370
Joined: Wed May 15, 2013 1:11 am

Re: Cold Drakes

Post by poosticks7 » Wed Dec 04, 2013 5:08 pm

I did a stripped down version of a cold drake for Rich H's document, sadly it is unavailable.

If you are interested I could post the stats to you by private message. Be warned though it is a mighty foe, Pc deaths very likely.

Venture42
Posts: 3
Joined: Wed Dec 04, 2013 3:58 am

Re: Cold Drakes

Post by Venture42 » Wed Dec 04, 2013 10:25 pm

Yes please do, I'd love to see them.

Glorelendil
Posts: 5162
Joined: Mon Jan 13, 2014 5:20 pm

Re: Cold Drakes

Post by Glorelendil » Wed Jan 15, 2014 5:56 pm

Digging through older posts and found this one.

Here's an idea for a community project: instead of having stat blocs for every creature, let's invent a system for generating creatures. That is, analogues for "culture" "backgrounds/traits" "weapon skills" "virtue/wisdom" "rewards" for creature races. So "cultures" become Drake, Orc, Troll, Spider, Wraith, Wight, Worg, etc. (Probably want to rename the terminology, like the way "Hope" becomes "Hate".)

In prewritten adventures the stat blocs would still exist, but GMs could create any variant of any creature that worked in their campaign. Want a very young Cold Drake for your adventurers, the equivalent of Attribute Level 4? No problem, just use the rules the same way you would make an Attribute Level 4 player character.

Orcs are maybe the best example. There are a variety of cultures (Misty Mountain, Dol Guldur, Mordor, Uruk-hai, etc.) and backgrounds (tracker, archer, leader, strangler) weapon skills, and so on.

(The tool to generate creatures would make a great app, by the way.)

So, what do people think? I'm still new to TOR so I may not have a good sense of game balance yet, but it would be a blast to participate in and contribute to such a project. I see an eventual official book (and app...)
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator

poosticks7
Posts: 370
Joined: Wed May 15, 2013 1:11 am

Re: Cold Drakes

Post by poosticks7 » Thu Jan 16, 2014 2:22 am

Well I didn't go that far, but I did make a lot of additional foes for the game - lots of varients based off monsters already done and a few I thought of.

Take a look at Rich H's additional rules pdf, lots of cool stuff in there Elf Crusher :)

I didn't want to go as far as building a system, I just eyed balled stuff.

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests