Re: Evil races in Middle Earth
Posted: Fri Oct 21, 2016 10:38 pm
That's a good point: a lot of the monstrous beings in Middle-earth are the results of biological experiments by Morgoth or Sauron. Their heritage could be anything.
That's pretty awesome, and a good testament to Stormcrow's point about there being many different ways to interpret the source material.Erland Hakon wrote:Hi all.
I have been lurking this forum for a long time, but I want to explain the Ogres in my own campaign, in it they are Trolls... in fact Olog-Hai.
Obviously the explanation has more sense in Spanish, because the word for Ogre is Ogro.
When this kind of creature start appearing, for misspeaking or misunderstanding of his name in some places they started to be called Ogrog-Hai and with the pass of time they passed to be called only Ogros (sing. Ogro).
An easy way to create a variant for the Olog-Hai.
Sorry if they are any writing mistake in the test, English is not my native language.
I believe Professor Tolkien would have been quite pleased with your derivation.Erland Hakon wrote:Obviously the explanation has more sense in Spanish, because the word for Ogre is Ogro.
When this kind of creature start appearing, for misspeaking or misunderstanding of his name in some places they started to be called Ogrog-Hai and with the pass of time they passed to be called only Ogros (sing. Ogro).
Yeah, that's pretty much my point exactly. They're not completely different, but they're enough different that it's more fun to create a new category.Stormcrow wrote: Are hobbits completely different beings than men?
Uh-huh. Whatever, man. Enjoy.And, of course, we know that goblins, hobgoblins, and orcs all refer to the same creatures, though "hobgoblins" are a larger kind, and orc is just the Rohirric word for English goblin, based on Sindarin orch. By your logic, we should make all of these completely different creatures, for the sake of being not-scholars and game-designers....
That sounds fine for your game, but I don't know that it works well within Tolkien's legendarium. Bilbo was familiar with tales and legends presumably going back for generations involving Ogres and Giants. The Olog-hai are supposed to be fairly recent, only first appearing late in the Third Age. I'm not sure that tales of them would have filtered back to the Shire at the time of Bilbo's youth.Erland Hakon wrote:Hi all.
I have been lurking this forum for a long time, but I want to explain the Ogres in my own campaign, in it they are Trolls... in fact Olog-Hai.
Obviously the explanation has more sense in Spanish, because the word for Ogre is Ogro.
When this kind of creature start appearing, for misspeaking or misunderstanding of his name in some places they started to be called Ogrog-Hai and with the pass of time they passed to be called only Ogros (sing. Ogro).
If the Third Age has three thousand years, how many years are "late in the third Age"?Otaku-sempai wrote:That sounds fine for your game, but I don't know that it works well within Tolkien's legendarium. Bilbo was familiar with tales and legends presumably going back for generations involving Ogres and Giants. The Olog-hai are supposed to be fairly recent, only first appearing late in the Third Age. I'm not sure that tales of them would have filtered back to the Shire at the time of Bilbo's youth.
Or Saruman. He did create the Uruk-hai, after all.Stormcrow wrote:That's a good point: a lot of the monstrous beings in Middle-earth are the results of biological experiments by Morgoth or Sauron. Their heritage could be anything.
Perhaps in Peter Jackson's Middle Earth but not in Tolkien's Middle EarthEnevhar Aldarion wrote:Or Saruman. He did create the Uruk-hai, after all.Stormcrow wrote:That's a good point: a lot of the monstrous beings in Middle-earth are the results of biological experiments by Morgoth or Sauron. Their heritage could be anything.