Re: Standing increase by Deeds?
Posted: Sat Oct 29, 2016 4:50 pm
I award my players with Standing increases with other cultures if they have done something particularly heroic or ended an adventure going above and beyond what would be considered a 'successful' adventure.
It seems fine to do this on the fly and not have a specific system for awarding Standing as players have no real reason to spend Treasure to increase their Standing with another faction, especially if you have a diverse group with members from most of the Free Peoples.
It also helps when the group are in an area, and if the all have a bit of Standing with that culture, to facilitate roleplaying within the party when they know people know who they are or if the have a 'don't you know who I am?' moment, or even when telling tales of their exploits or just looking for a place to stay. Even a point of Standing with everyone, and perhaps more for a character of the culture, could mean the difference of having a hayloft or house to stay in as guests to sleeping under the stars, again, because the owner of a farmstead turned away a bunch of ragged looking 'adventurers'.
They would never be allowed to have a Standing higher than their own culture, and even then maybe max out at 2 points, maybe 3 for a character who has spent a lot of years adventuring in the area and made a name for themselves.
It seems fine to do this on the fly and not have a specific system for awarding Standing as players have no real reason to spend Treasure to increase their Standing with another faction, especially if you have a diverse group with members from most of the Free Peoples.
It also helps when the group are in an area, and if the all have a bit of Standing with that culture, to facilitate roleplaying within the party when they know people know who they are or if the have a 'don't you know who I am?' moment, or even when telling tales of their exploits or just looking for a place to stay. Even a point of Standing with everyone, and perhaps more for a character of the culture, could mean the difference of having a hayloft or house to stay in as guests to sleeping under the stars, again, because the owner of a farmstead turned away a bunch of ragged looking 'adventurers'.
They would never be allowed to have a Standing higher than their own culture, and even then maybe max out at 2 points, maybe 3 for a character who has spent a lot of years adventuring in the area and made a name for themselves.