Re: Orc tribes
Posted: Wed May 15, 2013 2:41 pm
In addition to Sir Kickley's excellent points concerning D&D (what a memory you have!), MERP & some other games have tweaked Orcs. One of the things you can do is name the tribes, & thus develop traits that pertain to each tribe.
One example is to include different crests emblazoned on their shields or banners. Note this passage from Sam's exploration of Cirith Ungol: Two liveries Sam noticed, one marked by the Red Eye, the other by a Moon disfigured with a ghastly face of death; but he did not stop to look more closely.
Another example is to give them a simple touch, such as Fire Orcs that paint a single red line around their arrows to terrify their victims, or tactics that reflect their origins.
Here are some of the ones I've written-up if it helps - they're in two different groups, as it were (Eriador & the North on the one hand, & Mordor & the South on the other ).
Orc ceremonies include the burning of foul-smelling substances, the beating of great drums, and the clangor of bronze bells, together with blood sacrifices. Their places of worship are old, filthy, and dark, adorned by grisly bones and skulls (their crests are rampant upon the sickly night unless otherwise noted):
• Uruk-ghâshoth (Fire Orcs)—Carn Dûm (Red Fortress—Leaping tongue of flame)
• Uruk-ongrum (Skull Orcs)—Mount Gundabad (The pale Iron Skull)
• Uruk-bagronk (Creeping Doom)—Mount Gundabad (A dagger dripping blood)
• Uruk-burzum (Darkness-bringers)—Moria (The Black Chasm—Two crossed red scimitars)
• Uruk-gurhoth (Death Orcs)—Moria (The Black Chasm—A purple bat)
• Uruk-durbatulûk (Orcs of the Serpent)—Cirith Forn en Andrath (The High-climbing Pass of the North—A great Black Adder upon plum)
• Uruk-ngaurhoth (Wolfin)—Mount Gram (A lurid green ravening wolf’s maw)
• Uruk-Guniga (Orcs of Rage)—Gorgoroth (Plateau of Terror—The Red Eye upon a field of night, which they still wear out of reverent fear of the Dark Lord)
• Uruk-Gor (Orcs of Dread)—Mirkwood (Red snake entwined within a skull)
• Scara-hai (Orcs of the Green Claw)—Durthang (Dark Oppression—Green Claw)
• Uruk-Strigurth (Orcs of Creeping Death)—Imlad Morgul (the Vale of Sorcery—Bloody knife on a field of deadly nightshade)
• Uruk-Burzrik (Orcs of the Black Ash)—Seregost (Tower of Blood) and Nargroth (Fire Caves—Mount Doom erupting)
One example is to include different crests emblazoned on their shields or banners. Note this passage from Sam's exploration of Cirith Ungol: Two liveries Sam noticed, one marked by the Red Eye, the other by a Moon disfigured with a ghastly face of death; but he did not stop to look more closely.
Another example is to give them a simple touch, such as Fire Orcs that paint a single red line around their arrows to terrify their victims, or tactics that reflect their origins.
Here are some of the ones I've written-up if it helps - they're in two different groups, as it were (Eriador & the North on the one hand, & Mordor & the South on the other ).
Orc ceremonies include the burning of foul-smelling substances, the beating of great drums, and the clangor of bronze bells, together with blood sacrifices. Their places of worship are old, filthy, and dark, adorned by grisly bones and skulls (their crests are rampant upon the sickly night unless otherwise noted):
• Uruk-ghâshoth (Fire Orcs)—Carn Dûm (Red Fortress—Leaping tongue of flame)
• Uruk-ongrum (Skull Orcs)—Mount Gundabad (The pale Iron Skull)
• Uruk-bagronk (Creeping Doom)—Mount Gundabad (A dagger dripping blood)
• Uruk-burzum (Darkness-bringers)—Moria (The Black Chasm—Two crossed red scimitars)
• Uruk-gurhoth (Death Orcs)—Moria (The Black Chasm—A purple bat)
• Uruk-durbatulûk (Orcs of the Serpent)—Cirith Forn en Andrath (The High-climbing Pass of the North—A great Black Adder upon plum)
• Uruk-ngaurhoth (Wolfin)—Mount Gram (A lurid green ravening wolf’s maw)
• Uruk-Guniga (Orcs of Rage)—Gorgoroth (Plateau of Terror—The Red Eye upon a field of night, which they still wear out of reverent fear of the Dark Lord)
• Uruk-Gor (Orcs of Dread)—Mirkwood (Red snake entwined within a skull)
• Scara-hai (Orcs of the Green Claw)—Durthang (Dark Oppression—Green Claw)
• Uruk-Strigurth (Orcs of Creeping Death)—Imlad Morgul (the Vale of Sorcery—Bloody knife on a field of deadly nightshade)
• Uruk-Burzrik (Orcs of the Black Ash)—Seregost (Tower of Blood) and Nargroth (Fire Caves—Mount Doom erupting)