The One Ring online Character Generator and Sheet, updated

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SaFe
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Re: The One Ring online Character Generator and Sheet, updat

Post by SaFe » Fri Aug 15, 2014 2:46 pm

Just noticed that in the tool tips the description for the King's Blade is wrong or better outdated.
In the revised edition a point of Hope must be used to get a automatic Pierce result.

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azrapse
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Re: The One Ring online Character Generator and Sheet, updat

Post by azrapse » Fri Aug 15, 2014 4:04 pm

The change is there, only that somehow your browser has cache'd the previous text. Press Ctrl+F5 and you should get the latest version of the texts. I will see how to avoid this step in the future.

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azrapse
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Re: The One Ring online Character Generator and Sheet, updat

Post by azrapse » Fri Aug 15, 2014 4:16 pm

Indur Dawndeath wrote: Really looking forward to see Rangers and High Elves in there too.
And magic items, but I guess that's going to be a Little complicated?
There could also be an "Eye counter", that take the race, magic items and shadow since last fellowship phase into account. Could be nice :):):)
Thanks for the nice words.
Even when I said that I had not much time to spend developing this generator, that doesn't mean that I didn't do anything at all on it. Just, not enough to be shown.
Why I say this? Well, I have been reworking the whole site to be more moddable and open so that we can have custom cultures and export characters stored on the server to other tools developed by other people.
The problem is that even when there is already a lot done, it's not finished and usable, so I cannot release it yet.

Then the revised edition and Rivendell came out and the generator is in urgent need of update, or otherwise it loses it usefulness. The problem now is that I need to make the updates in the old code, as well as in the new code. And that is really annoying. :)
I have read through the two new cultures and it should not be too complex to add them without modifying the old site too much. Only problem is that Noldor would require a new special Eye checkbox next to each of their common skills for their special Shadow removal mechanic.

I will read the rules for the magic items right now and see what I do with them.

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azrapse
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Re: The One Ring online Character Generator and Sheet, updat

Post by azrapse » Sat Aug 23, 2014 12:22 pm

Hi everyone!

I have updated the current branch of the character generator and sheet. It now supports the Dúnedain and High Elves of Rivendell cultures, as well as allows to mark skills with Shadow for the Shadow removal mechanic of High Elves.

For those that use the generator in Spanish, I have not got my hands on the Spanish translation of the Rivendell sourcebook yet, so the texts are still in English.

Please, report any bug you encounter. Thanks! :)

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Pangea
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Re: The One Ring online Character Generator and Sheet, updat

Post by Pangea » Sat Aug 23, 2014 9:05 pm

Hello, just wanted to say that yours is a beautiful - and highly simple & useful - tool ; and thanks for adding the two new Cultures.
Vae victis!

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Indur Dawndeath
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Re: The One Ring online Character Generator and Sheet, updat

Post by Indur Dawndeath » Sun Aug 24, 2014 8:10 am

Hi I just tried to make a High Elf, and the final bit with the previous experience is not working properly.
You cannot get to 4th rank in a weapon skill, even though I still have 10 xp left.
The text is also not updated... Still says that you have 10 xp to distribute :)

But it's fantastic, that we now have the new cultures available!!

Cheers
One game to rule them all: TOR

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Majestic
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Re: The One Ring online Character Generator and Sheet, updat

Post by Majestic » Sun Aug 24, 2014 8:57 am

This is the first I've seen of your generator, azrapse. I just played around with it some and cranked out a character really quickly.

Amazing job. Thanks so much for taking the time to put this together, and for sharing it with the community! 8-)
Adventure Summaries for my long-running group (currently playing through The Darkening of Mirkwood/Mirkwood Campaign), and the Tale of Years for a second, lower-level group (in the same campaign).

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azrapse
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Re: The One Ring online Character Generator and Sheet, updat

Post by azrapse » Sun Aug 24, 2014 9:28 am

Thanks, Indur. I have fixed that particularity of High Elves.

And thanks you all for your nice words. :) I'm still working on the total revamp. I hopefully have it ready for next month.

Hermes Serpent
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Re: The One Ring online Character Generator and Sheet, updat

Post by Hermes Serpent » Sun Aug 24, 2014 9:57 am

azrapse wrote:Thanks, Indur. I have fixed that particularity of High Elves.

And thanks you all for your nice words. :) I'm still working on the total revamp. I hopefully have it ready for next month.
Just in time for my new campaign starting October 3rd. You are a boon to Tolkien gamers everywhere that The One Ring is being played.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

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Indur Dawndeath
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Re: The One Ring online Character Generator and Sheet, updat

Post by Indur Dawndeath » Wed Aug 27, 2014 11:58 am

Hi Azrapse,

I just found a small error in the Dunedain build.
The "Against the Unseen" Virtue, is not the Dunedain Virtue, but the elven Cultural Blessing, by the same name...
Strange they could not find a different name for each.

Cheers
One game to rule them all: TOR

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