The One Ring online Character Generator and Sheet, updated

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
User avatar
azrapse
Posts: 71
Joined: Tue Aug 20, 2013 10:02 am
Contact:

Re: The One Ring online Character Generator and Sheet, updat

Post by azrapse » Thu Jun 05, 2014 8:00 am

Does the printed sheet cut off the last inch of the page even when it doesn't look so in the print preview?

User avatar
Morgoth
Posts: 481
Joined: Tue May 13, 2014 7:10 pm
Location: Angband (Quincy IL)

Re: The One Ring online Character Generator and Sheet, updat

Post by Morgoth » Thu Jun 05, 2014 8:36 am

I use Chrome. Print preview cuts off the last inch of each page as well.
I smashed down the light and dared Valinor
I smashed down the light, revenge will be mine

User avatar
Morgoth
Posts: 481
Joined: Tue May 13, 2014 7:10 pm
Location: Angband (Quincy IL)

Re: The One Ring online Character Generator and Sheet, updat

Post by Morgoth » Thu Jun 05, 2014 8:40 am

I tried it with Firefox and IE as well, both of which cut off the last inch in print preview.
I smashed down the light and dared Valinor
I smashed down the light, revenge will be mine

User avatar
azrapse
Posts: 71
Joined: Tue Aug 20, 2013 10:02 am
Contact:

Re: The One Ring online Character Generator and Sheet, updat

Post by azrapse » Thu Jun 05, 2014 9:20 am

What happens when you select Margins=None or Minimum in the print preview? Does it still cut off a part?

User avatar
Morgoth
Posts: 481
Joined: Tue May 13, 2014 7:10 pm
Location: Angband (Quincy IL)

Re: The One Ring online Character Generator and Sheet, updat

Post by Morgoth » Thu Jun 05, 2014 5:09 pm

Good call. Minimum still has some cut off, but no margins seems to fix it. Also in Firefox and IE you can scale it down to fit.
I smashed down the light and dared Valinor
I smashed down the light, revenge will be mine

User avatar
azrapse
Posts: 71
Joined: Tue Aug 20, 2013 10:02 am
Contact:

Re: The One Ring online Character Generator and Sheet, updat

Post by azrapse » Thu Jun 05, 2014 5:32 pm

The current design of the sheet (I mean, the one you all can currently use) uses some nasty absolute widths in pixels, and it is not responsive at all. In the new one that I have almost done, the sheet will adapt itself to the size limits, and so it should fit better when printing.

There are still some challenges that make it hard to make the sheet always fit. For example, you can add more rows to the Weapon Skills, Weapon Gear and Gear listings. That makes the sheet grow vertically, and there is only so much I can do to mitigate that.
Unless any of you have a happy idea for that case, I think we will need to deal with that.

User avatar
jamesrbrown
Posts: 564
Joined: Thu May 09, 2013 5:15 am
Location: Gilbert, AZ, USA
Contact:

Re: The One Ring online Character Generator and Sheet, updat

Post by jamesrbrown » Thu Jun 05, 2014 5:39 pm

Would it be helpful if I posted a pic of a printed character sheet so that you can see one? There are some alignment issues taking place that make it look messy. It looks fine on the server, but it just doesn't translate to print very well. Actually, in my opinion, there are some alignment issues on the server too, but that is my preference. I like numbers to be centered perfectly in circles, etc.
Please visit my blog, Advancement Points: The One Ring Files, for my TOR Resources

User avatar
Morgoth
Posts: 481
Joined: Tue May 13, 2014 7:10 pm
Location: Angband (Quincy IL)

Re: The One Ring online Character Generator and Sheet, updat

Post by Morgoth » Thu Jun 05, 2014 5:40 pm

This might not be possible, but is there any way the character sheet could be modular? You might be able to go into edit mode, and resize different bits and drag the different bits to put them where you want? That might be too difficult.

But as far as the adding too many weapons thing, I think the vast majority of characters will be carrying 4 or less weapons (one-handed weapon, two-handed weapon, ranged weapon, dagger). I can't really see a reason to carry more and overburden your character with fatigue. You could make it so it fits 4 or even 5 weapons easily, and if someone goes crazy and has more than that, they'll just have to suffer with an extra page.
I smashed down the light and dared Valinor
I smashed down the light, revenge will be mine

User avatar
jamesrbrown
Posts: 564
Joined: Thu May 09, 2013 5:15 am
Location: Gilbert, AZ, USA
Contact:

Re: The One Ring online Character Generator and Sheet, updat

Post by jamesrbrown » Thu Jun 05, 2014 5:45 pm

So, here is a link to a PDF of an online character ready for print. This is what it would actually look like when printed.

Online Character Sheet
Please visit my blog, Advancement Points: The One Ring Files, for my TOR Resources

User avatar
azrapse
Posts: 71
Joined: Tue Aug 20, 2013 10:02 am
Contact:

Re: The One Ring online Character Generator and Sheet, updat

Post by azrapse » Thu Jun 05, 2014 5:49 pm

Morgoth wrote:This might not be possible, but is there any way the character sheet could be modular? You might be able to go into edit mode, and resize different bits and drag the different bits to put them where you want? That might be too difficult.

But as far as the adding too many weapons thing, I think the vast majority of characters will be carrying 4 or less weapons (one-handed weapon, two-handed weapon, ranged weapon, dagger). I can't really see a reason to carry more and overburden your character with fatigue. You could make it so it fits 4 or even 5 weapons easily, and if someone goes crazy and has more than that, they'll just have to suffer with an extra page.
The modular thing would indeed be complex to do, but it also sounds awesome. :) I definitely need to try that.

It's not a matter of how many weapons the character carries, but how many they actually possess. There is those little check-boxes to the left of each entry, those let you mark if the item is being carried (so it's encumbrance value contributes to the total encombrance) or not.
I have an ongoing campaign and my players do have lots of weapons and gear, some of them reward-enhanced, even when they don't carry them with them everywhere.
jamesrbrown wrote:Would it be helpful if I posted a pic of a printed character sheet so that you can see one? There are some alignment issues taking place that make it look messy. It looks fine on the server, but it just doesn't translate to print very well. Actually, in my opinion, there are some alignment issues on the server too, but that is my preference. I like numbers to be centered perfectly in circles, etc.
Yes, it would help. And yes, I am aware of the not well centered numbers. I have tried to fix that for the next version, though. The problem is that different browsers render the texts in a slightly different way.
jamesrbrown wrote:So, here is a link to a PDF of an online character ready for print. This is what it would actually look like when printed.

Online Character Sheet
Thanks. I will have a look at it.

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests