Related: I guess there's no problem trying combos like sudden attack + savage blow? I can't find anything that prevents it ...
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This is true, but it usually only comes up when the enemy don't outnumber the PCs any more. I mean...two PCs actually can't be engaged with the same enemy when the enemies outnumber the PCs, so the example situation sure can't come up, and if an archer kills the only enemy on someone, people re-engage before any melee PC's turn comes up.cuthalion wrote:Well, it only says 'unengaged companion'--this doesn't necessarily have to work out during the engagement phase of combat. If two companions are engaging an enemy, and during the round one of them kills it, before the other companion's turn, that companion is now suddenly unengaged, and can turn and direct their attack where it isn't expected.
That would be my reading of it anyway. (Actually, now I'm looking at the book, this exact situation is described in the box on p.108.)
Like I said, I see no reason it wouldn't work.cuthalion wrote:As for the Combat Action--Called Shot combo . . . I'm not sure. Can see it both ways. I think probably not tho? None of the original Combat Actions had anything to do with rolling against weapon skills, so it's tricky, and I hasn't come up before. The Two-weapon Attack specifies no called shots . . . But then this one doesn't. Hmmmm . . . Anybody else?
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