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Treasure Point equivalents
Posted: Mon Dec 16, 2013 5:06 pm
by sageryne
Hi all,
I am currently running a TOR campaign. While I appreciate the abstract nature of treasure points (TP), I would prefer to be a bit more descriptive to make the treasure my players find a little more personal and interesting.
Is there any official description of what 1 TP is equivalent to? The table on page 116 of the Adventurer's Guide only gives a rough scale.
I would like to be able to let my PCs find gold pieces, silver pennies, gems etc.
I would welcome any suggestions.
- Sageryne
Re: Treasure Point equivalents
Posted: Mon Dec 16, 2013 5:28 pm
by Angelalex242
Well, by weight...
We know gold equal to 1 TP of gold that weights as much as a character's summer gear. 2 TP of gold weighs as much as his winter gear. Winter gear weighs twice as much as summer gear.
How much does winter gear weigh? 1/2 of what leather armor does. Which in turn is one half of a leather corslet.
I think Treasure's unusually heavy in middle earth, all things considered.
Re: Treasure Point equivalents
Posted: Mon Dec 16, 2013 5:34 pm
by Hermes Serpent
There's a more comprehensive table in the Lake town sourcebook that comes with the GM shield.
Re: Treasure Point equivalents
Posted: Mon Dec 16, 2013 9:53 pm
by sageryne
Hi all,
Thanks Hermes Serpent. I borrowed a copy of the Laketown sourcebook from a friend. That is exactly what I was looking for. For those who don't have it, here are the basics:
1 gold piece = 1 treasure point
1 gold piece (g) = 20 silver pennies (s) = 240 copper coins (c)
Standard of living
Poor = 1 g / yr
Frugal = 3 g / yr
Martial = 6 g / yr
Prosperous = 12 g / yr
Rich = 24 g / yr
Here are a few prices converted from Harn into TOR. Since the ratio of gold to silver is quite a bit different, I divided the Harnic prices (in silver pennies) by a factor of 16. This came quite close to the prices for horses listed in the Laketown supplement. As always YMMV.
Dagger = 1s 6c
Short sword = 5s 8c
Sword = 9s 5c
Long sword = 11s 3c
Spear = 3s 9c
Great spear = 5s 3c
Axe = 4s 5c
Great axe = 6s 3c
Long-hafted axe = 6s
Bow = 1s 6c
Arrows = 1s / dozen
Great bow = 2s 3c
Mattock = 7s
Buckler = 1s 6c
Shield = 3s 9c
Great shield = 6s
Leather shirt = 7s
Leather corslet = 12s
Mail shirt = 2g 1s 3c
Coat of mail = 3g 1s
Mail hauberk = 5g 13s 5c
Cap of iron and leather = 6s 3c
Helm = 17s 2c
- Sageryne
Re: Treasure Point equivalents
Posted: Mon Dec 16, 2013 10:24 pm
by Beleg
This looks very interesting. But I should point out most standard gear is generally thought to be covered by a character's standard of living. Also, what is Harn, and why did you use it?
Re: Treasure Point equivalents
Posted: Mon Dec 16, 2013 10:29 pm
by Elmoth
Harn is another RPG. It has a lot of stuff on medieval life to model these kind of things if you like going into that kind of detail. I don't but I know some of my gaming mates are crazy about it.
Re: Treasure Point equivalents
Posted: Tue Dec 17, 2013 2:17 am
by sageryne
Hi Beleg,
I agree, most standard gear is covered by a player's standard of living. However, the purpose for starting this thread is that I am running a campaign and wanted to figure out the value of treasure that my PCs might find in the course of an adventure.
As Elmoth kindly explained, Harn is a fantasy roleplaying game that has been around since the 1980s. I used to write for Columbia Games Inc (the game's publisher). I was very active in the on-line Harn community for many years. There is a forum for Harn fans here:
http://www.lythia.com/forum/.
There is also a ton of Harn fanon (fan created articles). My stuff is posted at
http://www.lythia.com/ (look for articles by Kerry Mould). There are locations (castles, keeps, abbeys, villages, etc), adventures and GM support articles. For example, I wrote an article and adventure for a small dwarven outpost that could be used in Middle Earth, the location
http://www.lythia.com/harnworld/settlem ... n-outpost/ and associated adventure
http://www.lythia.com/adventures/bloody-raven/
Harn is know for its attention to detail, internal consistency and fanatic fans! One of the nice things about it is that everything is written for or before a fixed date. The publisher will not release anything after that date, therefore GMs never have to worry about their campaigns being made obsolete by a new release.
While Middle Earth is a very specific genre, you might find something useful for your campaign. For example, myself and several other authors have created the "Friends, Foes and Followers" series. They are collections of two page descriptions of NPCs. Each comes with an illustration and background suggestions. Even if the descriptions and stats are not of use, the illustrations are useful for PCs and NPCs. Here is a link to one of the articles:
http://www.lythia.com/game_aides/fff12/
I hope you find it of some interest. As always YMMV.
- Sageryne (aka Kerry Mould)
Re: Treasure Point equivalents
Posted: Tue Dec 17, 2013 7:12 am
by James Harrison
Hum it's odd that if you have a gold coin it weigs as much as a Shortsword.
I guess you get your riches in copper
Re: Treasure Point equivalents
Posted: Tue Dec 17, 2013 8:46 am
by Angelalex242
More likely, a Treasure Point is 'so many gold coins it weighs as much as a short sword', not just '1 gold coin.'
Re: Treasure Point equivalents
Posted: Tue Dec 17, 2013 9:16 am
by Elmoth
A short sword weighs around 2 pounds, so not a lot of coins either. Encumbrance is way more than weight, though, it is also the problems to coordination and the like that carrying the burden causes. A bag stuffed with coins is not very comfy to transport. Armor encumbrance is lower than its relative weight compared to weapons because of that, I guess.
Xavi