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Uses for Treasure
Posted: Sat Mar 25, 2017 4:45 pm
by PencilBoy99
Aside from raising Standing (and temporarily raising your Standard of Living), what, if anything, do you do with Treasure?
Re: Uses for Treasure
Posted: Sat Mar 25, 2017 6:00 pm
by Stormcrow
What else does anyone do with treasure? Forget the game; tell me what people do with treasure besides spend it or give it away?
Re: Uses for Treasure
Posted: Sat Mar 25, 2017 8:01 pm
by PencilBoy99
Hmm. Well the game isn't really built so that you can buy better gear . There aren't rules for that . I guess just improve your standard of living .
Re: Uses for Treasure
Posted: Sat Mar 25, 2017 8:13 pm
by atgxtg
If you have the Laketown supplement, during the Fellowship Phase, you can "Go to the Market Pool" and spend 2 Treasure to buy an item that grants a +1 bonus to a specific skill roll. This bonus can be stacked twice (for a +2 bonus). The downside is that of you improve the affected skill later on the item loses it's effectiveness, and you lose the bonus (but you can take the time and spend the treasure to get another item that grants you the bonus again).
Re: Uses for Treasure
Posted: Sat Mar 25, 2017 8:14 pm
by Dunkelbrink
There are a few other options - like buying things on the market in lake town (Laketown guide) or hiring a smith on Anvil way (Erebor sourcebook). But yeah, Treasure is mostly for raising Standing or narrative uses without mechanical effects. After playing a few sessions you will soon realise that money or the collecting of treasure plays a very small role in the game (as in the books, so the theme is well reflected).
Re: Uses for Treasure
Posted: Sun Mar 26, 2017 12:30 am
by Glorelendil
Stormcrow wrote: ↑Sat Mar 25, 2017 6:00 pm
What else does
anyone do with treasure? Forget the game; tell me what people do with treasure besides spend it or give it away?
I buy magic items.
Re: Uses for Treasure
Posted: Sun Mar 26, 2017 1:21 am
by Otaku-sempai
Glorelendil wrote: ↑Sun Mar 26, 2017 12:30 am
I buy magic items.
Okay, but magic shops tend to be scarce (as in 'non-existent') in most LMs' Middle-earth games.
Re: Uses for Treasure
Posted: Sun Mar 26, 2017 3:06 am
by Winterwolf
A dwarven character in my campaign wants to establish a smithy alongside the inn that Dody will build in the coming year (2947 T.A.). He will have to pay for the materials and any other labour (no electrician or plumber required, at least
![Wink ;)](images/smilies/icon_e_wink.gif)
) out of Treasure he has accumulated - his reward from retrieving the Sickle of the Full Moon and his share of the tolls from helping guard the Old Ford during the Fellowship Phase.
So Treasure can also be used to build or expand any Holding....
Re: Uses for Treasure
Posted: Sun Mar 26, 2017 9:07 am
by Falenthal
PencilBoy99 wrote: ↑Sat Mar 25, 2017 4:45 pm
Aside from raising Standing (and temporarily raising your Standard of Living), what, if anything, do you do with Treasure?
I think the main problem is "what consequences in the game have a higher Standing or Standard of Living?".
If you and your players find a satisfying answer to that, then you don't need much more.
I'd also add that Treasure and it's main uses (Standing, Standard of Living and Holdings) have mostly an impact during the Fellowship phase in the personal histories of the characters, much more than in mechanical advantatges for the Adventuring phase.
Re: Uses for Treasure
Posted: Sun Mar 26, 2017 6:14 pm
by Glorelendil
Otaku-sempai wrote: ↑Sun Mar 26, 2017 1:21 am
Glorelendil wrote: ↑Sun Mar 26, 2017 12:30 am
I buy magic items.
Okay, but magic shops tend to be scarce (as in 'non-existent') in most LMs' Middle-earth games.
Yeah, it doesn't always work in RPGs.
But, in real life, I buy magic items.