About to run my first adventure. Help appreciated

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
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kdresser
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Re: About to run my first adventure. Help appreciated

Post by kdresser » Sat Apr 15, 2017 1:30 am

Majestic wrote:
Fri Apr 14, 2017 7:09 pm
There's one out there. I'd recommend looking in the Resources page I linked earlier, as I believe you can find one there.
Gah. Like all these links aren't working for me. Is it working for anyone else?

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kdresser
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Re: About to run my first adventure. Help appreciated

Post by kdresser » Sun Apr 16, 2017 1:50 am

My players really want to be a Wayward elf, Bree hobbit, and iron hill dwarf but I don't have supplements for those. Anyone give me a couple sentences on what distinguishes these cultures, particularly wayward skves. I can't find much online about them. They used the character generator online...so I just need background info if possible.

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Falenthal
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Re: About to run my first adventure. Help appreciated

Post by Falenthal » Sun Apr 16, 2017 7:51 am

Although the thread I'm linking is about a big variation I did to Wayward Elves, you can find background and talk about that culture there. The reason I did the variation is because I felt that the background text and the abilities of the Culture didn't match. So you'll find some excerpts from the description found in Adventurer's Companion.

viewtopic.php?f=56&t=7572&hilit=wayward+elves

Also, you can find a shorter description of them in the Heart of the Wild supplement, in the section about the Woodland-Realm. I must say that I find certain differences between both descriptions (that of HotW and the one from AC) and the role of a Wayward Elves as adventurer.

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Tea Jester
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Re: About to run my first adventure. Help appreciated

Post by Tea Jester » Wed Apr 19, 2017 4:17 pm

Ive been gaming for many years and mistakes will happen.
The two most important things to keep in mind are as you continue to play you will learn and you are there to have fun. Try not to let mastering the rules dominate the mood. As long as everyone understands the mechanics will be fine tuned in games to come and that what happened in an old game might be corrected later you should be fine.
Make the gaming area comfortable, make snacks available (especially for the Hobbits)and print off a few handouts for player reference.

Good gaming!

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