Stormcrow wrote: ↑Mon Apr 17, 2017 5:41 pm
You're talking about major events by high-ranking (high Standing) leaders.
I'm using that as an example of people you might have heard of. And the reason you've heard of William Marshall or John Hawkwood is not because they were major political figures, but because they gained enough Standing through their adventures to become so much later in life.
There are plenty of other examples of knights and men-at-arms that traveled off to the continent, and even the Crusades, and returned with more Standing than they left. This is because going off on an adventure isn't detrimental to Standing in a martial culture.
While the people of Dale may not keep up with the comings and goings of Bag End, Bilbo's Standing isn't depleted among the people of Dale or the Dwarves. Because even though he's away, they don't forget about his adventures.
The only place Standing is depleted is The Shire.
The adventures of a Standing 2 adventurer doesn't need to be big news in Dale, but those who have heard of him will not forget about him just because he went to fight the Shadow in the south. Much like Aragorn. That kind of behaviour is encouraged among Bardings. It is discouraged by Hobbits.
The notion that news never traveled in the medieval world is a super modern invention that came with mass media. It has no historical precedent. It took longer for information to reach places, but communication did occur before newspapers and telephones and it occurred with uncanny efficiency and regularity. Mostly due to the massive amount of trade that occurred between peoples.
And I understand where you're coming from. Most people don't believe that either because we're so indoctrinated with mass media, it's hard to imagine any communication without it. But once you've read about how much local vicars in York knew about their parishioners in the Crusades or 100 Years War, mere months after events occurred, it will absolutely shock you.
Everything your high school history teacher told you about pre-industrial communication is a lie.
The Darkening of Mirkwood shows that the political maneuverings of the Beornings and Woodmen is very much of relevance to Dale. The Mirkwood is where the Prince goes to hide in exile. The Woodmen & Elves send troops to fight Viglund. Dale tries to. And all cultures are actively involved in each other's politics at least every 5 years.
They clearly do keep track of what's happening with Standing 5 characters among each other.. And Bard doesn't believe there is another leader in the Woodland, not because they aren't on his radar, but because there isn't a leader in the Woodland. He knows this because they are on his radar.
All of this is very clearly considered to be the same region by those who occupy it, so I consider it the same region for the purposes of reducing Standing.
But even were that not so, Dale is 10 miles away from Erebor. It's 15 miles from Laketown. It's less than 50 miles from Thranduil's Halls. That's Edinburgh to Glasgow.
You're telling me if a player sets up camp 10 miles away, everyone back home is going to forget about him?
That's unreasonable.
I'm fine with the rule for The Shire. I'm fine with it if the adventurers are from Rohan or Dunland or Dorwinion.
But I sometimes want my players to spend their Fellowship phase in the same place. I sometimes want them to pick up an adventure in the place the last one ended. And I don't want to make them pay Treasure if they don't want to do the same thing in the same place every Fellowship phase.
If you don't want your players to do anything outside of their home culture, then it's a good rule for you. If you want to make them pay to take Fellowship phases in other places, it's a good rule for you.
But if you want your players to feel free to spend their Fellowship Phases among other cultures, explore the North and even have Holdings in other places, then you should ignore the rule.