Non-Wilderland PC's in Wilderland?
Non-Wilderland PC's in Wilderland?
What is your back story for getting your non-Wilderland PC's adventuring in Wilderland?
Re: Non-Wilderland PC's in Wilderland?
The summoning of adventurers by King Bard, but also of people/families willing to settle the new lands won to the Desolation of Smaug is a basic way to justify it.
Bilbo telling his story everywhere can also apply, not only to hobbits from The Shire, but also probably to High Elves of Rivendell.
Rangers might be sent to Rhovanion looking for possible allies in the warding of the North, now that the different folk don't have to worry about the Dragon.
Rohirrim could have a desire to investigate what became of their ancestral homes, prior to Eorl's march. Or even what happened to those eóthéod that didn't march south.
Also Gondor had an acenstral tie to the Northmen of Rhovanion (Vidugavia), that they might seek to renew as Sauron is growing again.
Bilbo telling his story everywhere can also apply, not only to hobbits from The Shire, but also probably to High Elves of Rivendell.
Rangers might be sent to Rhovanion looking for possible allies in the warding of the North, now that the different folk don't have to worry about the Dragon.
Rohirrim could have a desire to investigate what became of their ancestral homes, prior to Eorl's march. Or even what happened to those eóthéod that didn't march south.
Also Gondor had an acenstral tie to the Northmen of Rhovanion (Vidugavia), that they might seek to renew as Sauron is growing again.
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Re: Non-Wilderland PC's in Wilderland?
Many of the hooks associated with Hobbits of the Shire starting an adventuring career can be applied to just about any other culture. And anyone who seems themselves as a Treasure Hunter doesn't really need any other reason. But we can come up with hooks tied to specific cultures.
Dunlendings. Many Dunlendings lead a hardscrabble life and/or feel persecuted by the people of Rohan. It is only natural that some might want to escape such a life and try their prospects elsewhere, especially if they feel the call to adventure.
Dwarves of the Blue Mountains. The Ered Luin are not known for a wealth of precious metals, so Dwarves from that region who want to accumulate wealth prior to making a proposal of marriage need to find other ways of doing so. For that and other reasons they might be motivated to travel east of the Misty Mountains. The Dwarves of Rhovanion are principally Longbeards; however, many might have ties to other Dwarf-clans from the Blue Mountains.
High Elves of Rivendell. An envoy of Elrond might want to assess the changes that have taken place east of the Misty Mountains and send his findings back to Imladris. Are the goblins of the Misty Mountains still a threat? And who fill fill the power vacuum created by the death of the Great Goblin? There are new alliances to be forged and old ones to be refreshed.
Men and Hobbits of Bree(-land). Bree is at a crossroads and many travelers pass through who might inspire a young lad or lass toward a life of adventure. And many of the Men of Bree claim the Northmen as their ancestors; this might also spark a desire to see distant lands.
Men of Minas Tirith. Gondor is a long settled land. At the same time, the kingdom is beset by many foes and is much diminished from the days of its Golden Age. Some of the folk of Minas Tirith hearing of the call from King Bard of Dale might want to take their families North for a fresh start. Others might want to explore the possibilities of new trade alliances with the peoples of Rhovanion.
Rangers of the North. The dominance of the Orcs in the Misty Mountains is broken, but for how long? Are the Beornings and the Bardings potential allies or a threat to Eriador? Might the Easterlings see this as an opportunity to invade? What does the migration of Dwarves back to Erebor bode for the North? And how do these new developments affect the plans of the Enemy? Someone needs to investigate these matters.
Riders of Rohan. Before TA 2953, the rule of King Fengel breeds discontent throughout Rohan. Some of those disgusted by the corruption (some might even be exiles) might return to the vales of the Anduin where their ancestors once rode or might seek new opportunities in the lands controlled by Dale. After 2953, Fengel's son Thengel is initially seen as an outsider raised in Gondor who threatens the old ways. Many who thrived under the new king's father might look elsewhere once they find that their former influence carries little weight with King Thengel. The sons and daughters of such folk might find themselves in new lands and with their own choices to make.
Dunlendings. Many Dunlendings lead a hardscrabble life and/or feel persecuted by the people of Rohan. It is only natural that some might want to escape such a life and try their prospects elsewhere, especially if they feel the call to adventure.
Dwarves of the Blue Mountains. The Ered Luin are not known for a wealth of precious metals, so Dwarves from that region who want to accumulate wealth prior to making a proposal of marriage need to find other ways of doing so. For that and other reasons they might be motivated to travel east of the Misty Mountains. The Dwarves of Rhovanion are principally Longbeards; however, many might have ties to other Dwarf-clans from the Blue Mountains.
High Elves of Rivendell. An envoy of Elrond might want to assess the changes that have taken place east of the Misty Mountains and send his findings back to Imladris. Are the goblins of the Misty Mountains still a threat? And who fill fill the power vacuum created by the death of the Great Goblin? There are new alliances to be forged and old ones to be refreshed.
Men and Hobbits of Bree(-land). Bree is at a crossroads and many travelers pass through who might inspire a young lad or lass toward a life of adventure. And many of the Men of Bree claim the Northmen as their ancestors; this might also spark a desire to see distant lands.
Men of Minas Tirith. Gondor is a long settled land. At the same time, the kingdom is beset by many foes and is much diminished from the days of its Golden Age. Some of the folk of Minas Tirith hearing of the call from King Bard of Dale might want to take their families North for a fresh start. Others might want to explore the possibilities of new trade alliances with the peoples of Rhovanion.
Rangers of the North. The dominance of the Orcs in the Misty Mountains is broken, but for how long? Are the Beornings and the Bardings potential allies or a threat to Eriador? Might the Easterlings see this as an opportunity to invade? What does the migration of Dwarves back to Erebor bode for the North? And how do these new developments affect the plans of the Enemy? Someone needs to investigate these matters.
Riders of Rohan. Before TA 2953, the rule of King Fengel breeds discontent throughout Rohan. Some of those disgusted by the corruption (some might even be exiles) might return to the vales of the Anduin where their ancestors once rode or might seek new opportunities in the lands controlled by Dale. After 2953, Fengel's son Thengel is initially seen as an outsider raised in Gondor who threatens the old ways. Many who thrived under the new king's father might look elsewhere once they find that their former influence carries little weight with King Thengel. The sons and daughters of such folk might find themselves in new lands and with their own choices to make.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."
Re: Non-Wilderland PC's in Wilderland?
Thank you. Those are great ideas.
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