Mountains of Mirkwood
Re: Mountains of Mirkwood
That sounds rather brilliant design elements to me. Srtarter adventure but one that includes a significant event for the history of the 3rd age that all LOTR lovers know about (the recolonization of Moria) is great.
Xavi
Xavi
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Re: Mountains of Mirkwood
Thanks Elmoth, but at the moment it reads a bit like the reverse of the Fellowship going from the western gate through Moria. It needs some more work to make it interesting and I'm know that another couple of sessions will be needed for it to be useful and really playable.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
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Re: Mountains of Mirkwood
I for one am hoping (I've spent all my Hope on it) that C7 releases a massive Moria supplement in the future.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Re: Mountains of Mirkwood
I'm sure they will... but I'll be dissappointed. There is a wealth of easily convertible gaming material already out there for Moria (I know, I remember drooling over the old MERP setting book when it first came out, plus Decipher did a very sexy map and supplement). And I'm sure a One Ring RPG take on Moria will be of the same standard as all their other stuff... just... I want something new and different.
2980TA is an excellent year for something like this...
2980TA is an excellent year for something like this...
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Re: Mountains of Mirkwood
TOR doesn't seem to lend itself very well to a classic "dungeon crawl", but I think it could still be a great, scary adventure while remaining true to both the books and the game. There could be a variant of the rules for traveling that requires more frequent rolls, and different hazards. Some challenges the Fellowship could face other than direct fighting:Giblet Blizzard wrote:I'm sure they will... but I'll be dissappointed. There is a wealth of easily convertible gaming material already out there for Moria (I know, I remember drooling over the old MERP setting book when it first came out, plus Decipher did a very sexy map and supplement). And I'm sure a One Ring RPG take on Moria will be of the same standard as all their other stuff... just... I want something new and different.
2980TA is an excellent year for something like this...
- Getting lost (or having a collapse/cave-in force them to find a new route out)
Running out of food and water
Resisting Shadow corruption
Navigating treacherous terrain (e.g crumbling walkways and bridges)
Solving Lore puzzles (e.g. finding cryptic runes)
Encounters with strange denizens
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
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Re: Mountains of Mirkwood
When we get Moria I personally hope that C7 do not try to give us a mega-dungeon fully mapped Moria. It is a full Dwarven city/kingdom plus mines, goblin tunnels, and more.
I would rather see it treated as a large region of territory with illustrations of typical rooms, passages, mines, etc that Lore Masters can use to describe adventures there. Much as Tolkien did in his novel. Just as we do not need every tree and forest path in Mirkwood to be mapped.
Plus what Elfcrusher said.
I would rather see it treated as a large region of territory with illustrations of typical rooms, passages, mines, etc that Lore Masters can use to describe adventures there. Much as Tolkien did in his novel. Just as we do not need every tree and forest path in Mirkwood to be mapped.
Plus what Elfcrusher said.
Re: Mountains of Mirkwood
I for one would rather have a book that looks like Heart of the Wild/Darkening of Mirkwood than like any ICE supplement ever published.Giblet Blizzard wrote:And I'm sure a One Ring RPG take on Moria will be of the same standard as all their other stuff...
On the other hand, I've been thinking about a Moria campaign for a while, and I'm picturing something a lot like "Beyond the Mountains of Madness" (Call of Cthulhu). I'd write it, but my group wouldn't want to jump to the appropriate time period, so we'll play through Darkening first.
Re: Mountains of Mirkwood
A supplement covering the whole misty mountains (including Gunabad and Moria) would be something, yes
Re: Mountains of Mirkwood
…do you really?Yusei wrote: ...I'm picturing something a lot like "Beyond the Mountains of Madness" (Call of Cthulhu).
'Beyond…' is my ideal model for a Moria book, if we'll ever do it, as much as the Great Pendragon Campaign was for The Darkening. Maybe not for its length, though!
Francesco
Re: Mountains of Mirkwood
Well, if you ever need to hire someone to write it, then...
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