So... do Special Abilities stack?

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
User avatar
Valarian
Posts: 335
Joined: Fri May 03, 2013 11:57 am
Location: Worcestershire, UK
Contact:

Re: So... do Special Abilities stack?

Post by Valarian » Fri Jan 24, 2014 9:14 am

Rich H wrote:
Valarian wrote:If they run out of Hate, the adversary becomes weary. Then it's in the same boat as a weary player character, with rolls of 1 to 3 on the d6 becoming zero.
What's the significance in that to the question about using multiple abilities in one round? Creatures can use even their last point of Hate to activate an ability.
They can, and then they become weary. They can spend all their Hate in one big go, if they have enough abilities powered by it. But then they are weary. I was just reminding the OP of the consequence to the adversary of spending all their Hate points.
European FG2 RPG
Using Ultimate Fantasy Grounds - that means anyone can play.
Image

Elmoth
Posts: 384
Joined: Thu Dec 05, 2013 3:46 pm

Re: So... do Special Abilities stack?

Post by Elmoth » Fri Jan 24, 2014 9:31 am

A no-hate dude can be make to cower with your forward stance, right? if this is the case, making a troll flee in shame with a forward hobbit can be great :mrgreen:

User avatar
Valarian
Posts: 335
Joined: Fri May 03, 2013 11:57 am
Location: Worcestershire, UK
Contact:

Re: So... do Special Abilities stack?

Post by Valarian » Fri Jan 24, 2014 9:43 am

You can reduce an Adversary's Hate with the Intimidate Foe, bit they won't flee unless Craven.
European FG2 RPG
Using Ultimate Fantasy Grounds - that means anyone can play.
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests