Yusei wrote:Is the Shire really better that the rest of the game? I started playing as a human a while ago, and got bored very quickly, but now I am tempted to try again as a hobbit.
"Better" is subjective.
What I believe however is that The Shire area captures what most of us love about The Hobbit and LOTR better than the Archet/Combe/Staddle into Bree line of quests do.
The Shire quests are more.......well.......hobbit-ish! The quaint (read: cute) and often silly (read: hilariously corny) quests that the hobbits need from you, are downright entertaining (read: adorable). It feels more homely, and satisfies my love of all things Hobbit far more - their simple-minded easy-living temperaments are comforting.
When you break it down - yeah - they're same quests - "go here and fetch flowers, go there and kill 20 boars, go here and investigate footprints - yes I know you're a 30th level hero and literally just saved Bree from an orc invasion, but we really need you to go milk this cow, and bring back a bunch of deer penises."
But that being said, the flowery interaction and wordings are the quests in the shire are far more entertaining. The topography is very rich, and how can you beat getting a chance to interact with the pesky Sackville-Baggins, going to the Green Dragon for ale, visiting the Party Tree spot of Bilbo's party, and seeing Bag-end under the hill.
It is interesting in Bree quests for Men however to learn that you're on a line of quests to oppose Sharkey's bandits - and some may or may not know that Sharkey is Saruman after his fall from grace and stripped of his "white wizard" status. So that's kinda cool.
The elf quests starting in Ered Luin are my least favorite for starting quests. Their melancholic and depressing demeanor is sometimes too thick. The Dwarves of Thorin's Hall are rather amusing just because of the gruff manner in which all the dwarves respond to you and how direct and single-focused they tend to be.
Ultimately - I don't begrudge anyone from "getting bored too quickly". It's not a fast game at all. It's not a action packed game at all until you get post 20th level and can start doing skirmishes. The higher level you are, the more skirmishes you have access to, and the more robust they become. But yeah, it's a slow going game; but that is okay with me - I work in a very stressful environment (I work in grievances and appeals - conflict resolution), and so coming home to play LOTRO is cathartic for me. It relaxes my mind. I don't want anything too fast, complicated, or difficult. I like the meager lackadaisical approach that I can just meander about. If you're into that - want to slow down and smell the roses, take in the landscapes, explore, and read all the quests and lore in the game, then I think it's best game out there for that. The other cool thing is there's always more at any given level than you are able to do. Even a starting character can start in either Shire, Archet (bree area), Thorin's Hall, or Celondim (Ered Luin), and never even have to venture into one of the other areas till you're 15th level. Once you hit 20th, you have the Barrow Downs, NorthDowns, or LoneLands that you can go to. Once you hit 30th, you can go to Oatbaron inot Evendim, or Trollshaws into Rivendell. At 40th you can go to Forochel or Misty Mountains or Angmar. At 50 you have Eregion or Moria. At 60 you have Lothlorien/Golden Woods, or Enedwaith, and Mirkwood. At 70 you have Dunland or The Great River, The Gap of Rohan, and Isengard. and that goes into Wold, West Mark, East Mark of Rohan and take you all the way to capstone 95th level (for the moment).
LOTRO (Turbine/Blizzard) just extended their agreement with MEE, and will have license until at least 2017 now. So no doubt there will be two more major expansions. Most likely Gondor next, and Mordor to follow.