To break the dragon‘s curse
Posted: Sat Oct 07, 2017 12:20 pm
So I‘m finally getting to run Darkening of Mirkwood - one less thing on my bucket list.
Now, when Bard starts to woo Una he will send the fellowship to Erebor. They‘re supposed to cash in his favour for returning the Arkenstone and demand a piece of jewellery fitting for a queen. The dwarves will agree on giving him a certain item, which will cause trouble with one individual who believes that it should rightfully belong to his family.
However, the players will also be warned that Smaug‘s taint may still linger on the piece. I want to use this as a possible explanation for all the ill that befalls Una and Bard later on, but I‘d also like to give the players an opportunity to break the curse.
Problem is, I have no idea right now how that could work. Time is short, so visting Elrond or Saruman is not going to work (it‘s unlikely that any character will have connections to these people anyway).
So, how do you break the curse of an ancient malevolent dragon upon a piece of magnificent dwarven jewellery?
Now, when Bard starts to woo Una he will send the fellowship to Erebor. They‘re supposed to cash in his favour for returning the Arkenstone and demand a piece of jewellery fitting for a queen. The dwarves will agree on giving him a certain item, which will cause trouble with one individual who believes that it should rightfully belong to his family.
However, the players will also be warned that Smaug‘s taint may still linger on the piece. I want to use this as a possible explanation for all the ill that befalls Una and Bard later on, but I‘d also like to give the players an opportunity to break the curse.
Problem is, I have no idea right now how that could work. Time is short, so visting Elrond or Saruman is not going to work (it‘s unlikely that any character will have connections to these people anyway).
So, how do you break the curse of an ancient malevolent dragon upon a piece of magnificent dwarven jewellery?