Need a DM(roll20)

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Aryorn
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Joined: Mon Feb 03, 2014 2:11 am

Need a DM(roll20)

Post by Aryorn » Wed Feb 05, 2014 11:33 pm

Hello, I and 5 others are looking for a Lore Master for our game. We are fine with playing just the released stories or freehanded stories. We all love roleplaying and are super excited to get in the game. We all have our characters rolled and are awaiting someone to take us along.We play on Saturdays at anytime. Our time schedules at this point are super flexible. Thanks!

-Richard

SirKicley
Posts: 300
Joined: Mon May 13, 2013 3:50 pm

Re: Need a DM(roll20)

Post by SirKicley » Fri Feb 07, 2014 7:13 pm

Aryorn wrote:Hello, I and 5 others are looking for a Lore Master for our game. We are fine with playing just the released stories or freehanded stories. We all love roleplaying and are super excited to get in the game. We all have our characters rolled and are awaiting someone to take us along.We play on Saturdays at anytime. Our time schedules at this point are super flexible. Thanks!

-Richard
Good luck finding the LM.

In the interim, one of you six could take one for the team and play the part of the LM for the rest of you. It's highly rewarding.

Robert

Rubycon
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Joined: Sat Jan 04, 2014 10:07 pm
Location: Berlin, Germany

Re: Need a DM(roll20)

Post by Rubycon » Sat Feb 08, 2014 6:41 am

You should add the time zone where you are living. I personally tend to sleep when people from US are sitting at the gaming table... ;)

Aryorn
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Joined: Mon Feb 03, 2014 2:11 am

Re: Need a DM(roll20)

Post by Aryorn » Mon Feb 10, 2014 5:25 am

Can't believe I overlooked time. I'm in CST. Most of the group is around there.

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Valarian
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Re: Need a DM(roll20)

Post by Valarian » Mon Feb 10, 2014 9:46 am

I think you're unlikely to find a GM who will run a game for a completely unknown group. If you want a game, you have six people. One of you agrees to be the GM for a while and you have a game. Run an adventure or two and then swap the GM spot, so the guy who stood up can play for a while.
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Rubycon
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Location: Berlin, Germany

Re: Need a DM(roll20)

Post by Rubycon » Mon Feb 10, 2014 6:50 pm

Probably right. Additionally, being a LM is time-consuming enough, adding the effort to use roll20 (as much as I like it) makes it virtually impossible to use for me...
But I was wondering anyway, why nobody from your existing group want's to be the LM? It's very awarding IMHO...

Hermes Serpent
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Re: Need a DM(roll20)

Post by Hermes Serpent » Mon Feb 10, 2014 7:01 pm

Rubycon, what is it that you find so time consuming to use for TOR with Roll20? Apart from loading up the travel mat and combat stance mat that voidstate made and sorting out some tokens to put on those mats I did virtually nothing else for my game. Someone else threw together a few macros (see the Roll20 TOR wiki) for us to use for the die rolling and it's working pretty well.

If you mean working out a plot/adventure then that's going to be the most time consuming thing but using the published material is easy enough.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

Etarnon
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Re: Need a DM(roll20)

Post by Etarnon » Wed Feb 12, 2014 11:37 am

Being a Loremaster is a lot of work. And not everyone wants to do that, and a lot of people would rather play.

SirKicley
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Re: Need a DM(roll20)

Post by SirKicley » Wed Feb 12, 2014 5:37 pm

Etarnon wrote:Being a Loremaster is a lot of work. And not everyone wants to do that, and a lot of people would rather play.
No doubt. However, if you have a group of 6 people, and no one takes it upon themselves to be a LM, then none of them plays.

TOR requires a lot less prep than other games - especially D20 varieties; because there's a lot less math and statistical modifiers that one must apply and figure our and heaven forbid that you have to modify the encounter levels of creatures and re-factor all of their stats.

In TOR, the heroes advance very slowly and subtly. Thus the creatures in the game don't have to be "advanced" to keep up with the heroes power-level. Pretty much any published adventure for TOR or any creature from the book is already stock-ready as is - even if you change the description a bit.

Since stopping as DM of my regular Pathfinder Group and deciding only to LM TOR, I spend 10% of the time working on the game; instead I spend a lot more time reading adventure ideas and lore of Middle-earth to be better versed in ideas for the game; but that knowledge is more than just esoteric to TOR.

Robert

Etarnon
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Re: Need a DM(roll20)

Post by Etarnon » Thu Feb 13, 2014 7:31 am

Well said. I've found that after the characters are done it's more or less just plotting, and a little bit of writing, and a lot of looking at the maps of Pete Fenlon for ideas.

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