If anyone has used the New Travel Rules by Rich Harrison, how do they compare to the Core Rules?
Am starting DOM soon and just wondered on the pros and cons ? What can i expect?
Thanks all
G.H's
New Journey Rules - How do they play?
-
- Posts: 17
- Joined: Wed Mar 09, 2016 9:41 pm
- Location: North East England
Re: New Journey Rules - How do they play?
You can surely ask your questions in the same thread of Rich's rules; he'd be happy to help for sure.
Just one forewarning: if I'm not mistaken, the Adventures in Middle-earth sourcebook is needed.
But Rich will surely correct me if I'm wrong.
Just one forewarning: if I'm not mistaken, the Adventures in Middle-earth sourcebook is needed.
But Rich will surely correct me if I'm wrong.
Re: New Journey Rules - How do they play?
This is the thread with the detailed discussion so probably best asking specific questions in there: viewtopic.php?f=56&t=6970GaladrielsHeels wrote: ↑Mon May 29, 2017 12:04 pmIf anyone has used the New Travel Rules by Rich Harrison, how do they compare to the Core Rules?
Am starting DOM soon and just wondered on the pros and cons ? What can i expect?
I think that's a fair assessment. I've removed the AiMe text from my shared document so you really need that book to support these rules; although a clever/experienced GM could likely make a decent fist without it.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
Who is online
Users browsing this forum: No registered users and 1 guest