Post
by Falenthal » Sat Mar 17, 2018 9:00 am
Also the Miruvor from Rivendel comes to mind, when thinking about Rewards from specific Patrons. Bill the Poney could be considered one from Barliman, or the traveling staves that Faramir gives Frodo and Sam when parting in Ithilien ("'I have no fitting gifts to give you at our parting,' said Faramir; 'but take these staves. They may be of service to those who walk or climb in the wild. The men of the White Mountains use them; though these have been cut down to your height and newly shod. They are made of the fair tree lebethron, beloved of the woodwrights of Gondor, and a virtue has been set upon them of finding and returning.").
My take is that usually no Cultural Rewards per se can be gained this way, while I'd leave this open to the specific situation and history moment.
In Darkness on the Marshes, from Tales of Wilderland, Radagast offers the fellowship some boons, depending on the level of success of the Encounter. I think there we have the perfect example of how to handle this kind of rewards from Patrons, including items, blessings or even spells that should ideally be personally tailored to the Patron and the mission at hand.
A guideline I'd try to follow is that these rewards should usually be fungible or temporary (one Adventure phase), so as to not substitue the Cultural Rewards or the Magical Treasure objects. Unless you want role-play the adquisition of such an object as a gift from a Patron during a Fellowship phase, of course.
However, I could see Celeborn giving the company the bonuses of the Lembas Cultural Virtue, but only for one Adventure phase (until the gifted lembas run out); or a horse lend by Thengel, that has to be set free once the frontier of the Riddermark is reached; or a staff with Greater Blessing to Travel that the company loses upon reaching a certain point in the adventure when ambushed by orcs.