Remember that the thread is also discussing the ease of hitting TNs for common skills when you get ratings of 4 or 5 so there's also that to consider as well as Shadow Point accrual as well.SirKicley wrote:Yes I believe this is the most intuitive way to handle it; and the easiest without worrying about changing TNs or math or probabilities etc.
To summarise for us all, we have so far discussed:
1) The speed that APs are awarded
2) The speed that XPs are awarded
3) Regardless of speed, TNs are seen by some as unchallenging when ratings in skills/weapon skills/Valour/Wisdom start hitting ratings of 4+
4) Increase TNs on common skill tests across the board or scale up the higher TNs so they are harder and therefore still challenging for more experienced PCs
5) Change the Heal Corruption undertaking so that it only reduces Shadow by 1, 2 and 3 points rather than 2, 4, and 6.
6) Make it so that Corruption tests result in Shadow Point gain even when the test is successfully passed - ie, succeeding merely reduces the amount but doesn't negate it altogether.
Other elements have been discussed but those are the ones that really stick in the mind for me as the major points.