Gotcha!Michebugio wrote:Read above, Rich
Yep. You trust he's engaging with the system and not trying to game it, the idea is a good one and makes sense, and the changes are not extreme in any way.Michebugio wrote:Would you allow it?
Gotcha!Michebugio wrote:Read above, Rich
Yep. You trust he's engaging with the system and not trying to game it, the idea is a good one and makes sense, and the changes are not extreme in any way.Michebugio wrote:Would you allow it?
I see nothing amiss here except that Hutning as a favored skill doesn't seem to fit anywhere in his background. To me, the favored skills that seem to fit most are Explore (around Long Lake) Travel (as a guide for Long Lake), Athletics (for the boating/swimming he would likely be good at). That being said, if he *really* had to have Hunting, I would let him have it. In my opinion, favored skills are really not all that big of a deal. Honestly, I've found that any skill that you *REALLY* want to have, you're going to put skill ranks into, as the capacity for great/extraordinary successes are more enticing than having or wanting to spend hope for an attribute bonus (favored or otherwise) every time you want a basic success at something.Michebugio wrote:Premise: I’m reading a lot of prejudice against this player. Yes, he’s a choosy ass: but he’s definitely NOT a power player, if that is your concern. On the contrary, he has a lot of pretty good ideas.
Ok, let's get into detail then.
He's a Man of the Lake, and the background he had in mind was something like this:
A crafty hunter, born and raised in a farm near the Stairs of Girion, on the Lake banks south from Esgaroth. His father patrolled the Long Lake shores, sometimes venturing in the Long Marshes, until he died, dragged in the waters by a bog hag. The character inherited his father’s boat, his great bow and ultimately his job. As a talented archer, he also joined the Corporation, but somehow remained a lone wolf within their ranks. Now, he’s a gruff lonely man who lives on his wits and sometimes acts as a guide for the travelers who intend to cross or circumvent the Long Lake.
Now, none of the backgrounds of the Men of the Lake seem to fit this idea. It has some close affinity with the Barding’s background Patient Hunter, though: but he doesn’t like the idea very much, as he sees himself as born and raised on the Lake, not in Dale. As a Man of the Lake in his very bones, he even has a sort of grudge against the Dalish people, whom he sees as petty aristocrats who don’t consider the Esgarothians as their equals.
So, the Barding path is out of discussion. And none of the cultural backgrounds of the Men of the Lake seem to even get close to his idea.
So, in the end, I was thinking to give him the stats of a Patient Hunter (5/5/4, Hunting), but to let him use the starting Skills of the Men of the Lake, and also their Cultural Rewards and Virtues (otherwise, he can’t be an Archer of the Corporation). And to let him choose the Traits Clever and Keen Eye.
Would you allow it?
Boatmen often can't swim. I wouldn't require Swimming.Hermes Serpent wrote:I'd make him have Swimming and Boating as Traits as you said he get's a boat and patrols the edges of the Long lake.
On the contrary, Hunting fits quite well in his idea: he's not an Explorer, as he tends to patrol only places he already know (and he knows more than a few, since he's grown there). He's not even a long distance Traveler: his territory is just the Long Lake and some inland around. And he's definitely good at boating, but it's not his main job.Rocmistro wrote:I see nothing amiss here except that Hutning as a favored skill doesn't seem to fit anywhere in his background. To me, the favored skills that seem to fit most are Explore (around Long Lake) Travel (as a guide for Long Lake), Athletics (for the boating/swimming he would likely be good at).
He will be definitely a Warden so this is a solution if we opt for a background without Hunting as a Favored Skill.Rocmistro wrote:Edit: Does he know he can get "Hunting" as a Favored Skill by having Wanderer/Warden as his calling? (Both of which seem to fit with his background, too)
He's always been a lone wolf, but he stated that in the Fellowship he will change, because as a part of his character's development he'll learn to discover the value of companionship, and friendship (cough *Into the Wild* cough). He's not going to be disruptive or to ignore having a Fellowhip Focus. In the end, he'll even reveal an unsuspecting charisma.Hermes Serpent wrote:However Lone Wolf hardly fits with the idea of being a Corporation man. I'd not allow him the opportunity to take the Bowman of the Guild
I wouldn't go as far as this. It feels even more like breaking the rules. At my table he's almost the epitome of the Men of the Lake, just a bit more "wild". So at least his Attribute scores should be coherent with those of the others from his culture.Stormcrow wrote:You should come up with a distinct package for him.
... or maybe, you'll have a phobia for particularly deep and black waters, that triggers in the worst situations...Hermes Serpent wrote:If your Father had been dragged off into the Marsh by a Marsh hag I'd sure want to have a Trait that gave me an auto-success against that fate
Fair enough; that info wasn't really availalble in the first thread you made about his background.Michebugio wrote:On the contrary, Hunting fits quite well in his idea: he's not an Explorer, as he tends to patrol only places he already know (and he knows more than a few, since he's grown there). He's not even a long distance Traveler: his territory is just the Long Lake and some inland around. And he's definitely good at boating, but it's not his main job.Rocmistro wrote:I see nothing amiss here except that Hutning as a favored skill doesn't seem to fit anywhere in his background. To me, the favored skills that seem to fit most are Explore (around Long Lake) Travel (as a guide for Long Lake), Athletics (for the boating/swimming he would likely be good at).
He's mainly a patroller: he spots whatever seems wrong on the shores, he hunts wild carnivores preying on the herds of the Esgarothian farmers, and he follows the tracks of goblin raiders (or, sometimes, more dangerous beasts) in the inland around the Long Lake. So to me Hunting seems a good skill to represent this, maybe followed closely by Awareness (maybe a variation of the Sentinel background?).
By the way, what he really wants is to play a quick-witted guy, and since Bardings and Men of the Lake's Wits are the lowest in the game, I think that, maybe, he should have at least a background that grants him the highest value allowed to them (4). And this is reflected by the Attribute score allocation of Patient Hunter.
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