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Rich H
- Posts: 4162
- Joined: Wed May 08, 2013 8:19 pm
- Location: Sheffield, UK
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by Rich H » Thu May 15, 2014 1:39 pm
In addition, I also vaguely remember (think it was James R Brown) a post about Encounter Hazards. Similar in application to Journey Hazards but relating to Encounters.
I think it went along the lines of a secondary test used to fix the injury/slight from the test which resulted in a Sauron result. I believe the Common Skill used in the secondary test was dependant on the Common Skill used on the first test. For example:
Inspire would trigger a Hazard that
Persuade could fix.
... etc.
Can't find the original post though!
![Sad :(](images/smilies/icon_e_sad.gif)
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Yusei
- Posts: 319
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- Location: Paris, France
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by Yusei » Thu May 15, 2014 1:52 pm
The original post was in the old forums, titled "making encounters fun and difficult".
Last edited by
Yusei on Thu May 15, 2014 2:06 pm, edited 1 time in total.
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Rich H
- Posts: 4162
- Joined: Wed May 08, 2013 8:19 pm
- Location: Sheffield, UK
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by Rich H » Thu May 15, 2014 2:04 pm
Nice one, Yusei - well found:
To continue my thoughts from my earlier post, you could develop Encounter Gaffes for each skill. These are triggered when a failed roll also shows an Eye.
For example, you are setting up an Encounter with Beorn, who is in a gruff mood. If the heroes use Persuade and fail with an Eye, they trigger a Gaffe. The Gaffe you have chosen for the Persuade skill is called Beorn's Temper and requires a roll of Courtesy to remedy. They must apologize and calm Beorn down. If they fail their Courtesy roll, Beorn goes ballistic and they have to try it again at TN 16 and so on. This pattern continues until they either exceed the Tolerance rating or they give up and forfeit any successes toward the objective.
Here is a full compliment of generic suggestions:
• Inspire triggers a Gaffe that Persuade can remedy. The hero comes across as insincere in his high sounding speech. The only way to fix this properly is to make some reasonable points with his audience.
• Persuade triggers a Gaffe that Courtesy can remedy. The hero gets his facts mixed up or mischaracterises the subject. Now, he must apologize and demonstrate humility to carry forward the conversation.
• Courtesy triggers a Gaffe that Awe can remedy. The hero unknowingly insults his subject with inappropriate hand gestures or words and the only way to gain respect now is to demonstrate confidence and power.
• Awe triggers a Gaffe that Insight can remedy. The hero exudes arrogance and pride instead of importance. To regain the consideration of his subject, he will need to be quiet and listen well.
• Insight triggers a Gaffe that Riddle can remedy. The hero does not listen well and comes across as disinterested. To straighten things out, he must ask good questions and prove his commitment to the subject.
• Riddle triggers a Gaffe that Song can remedy. The hero asks foolish, assuming, or drawn-out questions that the subject is bored with. Only a sweet melody or rousing recital can break the monotony and draw responses.
• Song triggers a Gaffe that Inspire can remedy. The hero forgets his words and cannot find the right pitch, causing his subject to cringe and disapprove. He must now impress the crowd with a heartfelt speech to retain the subject's attention.
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aramis
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by aramis » Fri May 16, 2014 3:44 am
Rich H wrote:Andrew wrote:It was shorter than typing, "keep an eye on the website - we'll be revealing more in the coming weeks."
Oh now look what you've made me do.
![Laughing :lol:](images/smilies/icon_lol.gif)
![Very Happy :D](images/smilies/icon_e_biggrin.gif)
... Thought I'd 'Sauroned' my Persuade test, but I'll take that as an ordinary success!
Sounds more like you called upon his shadow trait and forced a reroll...
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