Andrew wrote:
The biggest change to how characters work is with the Cultural Rewards and Virtues – we’ve tweaked and changed most of them in some way, based on the feedback we’ve had over the years. So, just to pick a couple of examples, we’re now explicit as to what constitutes a servant of the Shadow for Elves with Shadow Bane (and you instead add an extra die to your rolls against such creatures); you don’t have to first be wounded to use your Staunching Song; the Axe of the Azanulbizar can be used against enemies with an Attribute level of 7 or less, so you can hew the really big guys; and, yes, we’ve changed how the King’s Blade works.
I'm especially excited about this part, but ('and'...) is it too late to request that non-cultural Masteries get looked at, too?
The cultural ones are varied and interesting and colorful, while the generic ones are...less so. Sure, resetting your Hope can be handy, but getting a +1 here or there doesn't really change your gameplay. I wish I had some good ideas to offer, but I at least want to plant the seed.
Maybe something that would give you a special bonus when rolling a Gandalf with certain skills. Or something with pros and cons, such as:
"Too clever by half": Pick either Riddle or Persuade. When using the skill roll the feat die twice and take the better result, but if you fail and either roll is a Sauron you have caused grave offense, counting as two failures in an Encounter.