The One Ring Preview 2: The Heroes of Middle-earth

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
Andrew
Site Admin
Posts: 762
Joined: Fri Nov 29, 2013 4:04 pm

The One Ring Preview 2: The Heroes of Middle-earth

Post by Andrew » Wed May 21, 2014 2:04 pm

As we announced last week, we’re gearing up to release a new edition of The One Ring Roleplaying Game. The next in our series of articles taking a closer look at the different aspects of it discusses the heroes of The One Ring.

Image

As we mentioned last time, the setting runs through the heart of everything in The One Ring, and this is just as true where its heroes are concerned. Every player character is rooted in the setting, each defined by the culture they come from; be they Beorn’s savage followers, the Beornings, the noble Bardings who are rebuilding Dale or the elusive Elves of Mirkwood.

The game’s designer, Francesco Nepitello, explains why these cultures are so important to the game:

“The main reason behind the majority of the design choices in The One Ring is faithfulness to the sources. In Middle-earth, culture is the main defining element in an individual, and by limiting the choices in that regard help us attain a genuine 'in-world' perspective.”

In broad terms, in The One Ring a hero is made up of two halves: their Heroic Culture (where they come from, such as Hobbits of the Shire, Dwarves of Erebor or Woodmen of Wilderland) and their Calling (why they adventure, including Slayers, Treasure-hunters and Wanderers), each of which opens up different choices for a player.

Whilst a Heroic Culture determines a hero’s attributes, virtues, rewards and skills, their Calling gives them a trait, a favoured group of skills, as well as defines their Shadow weakness (the tragic fate that awaits them should they succumb to the lure of the Shadow – we’ll cover that in more detail in a few week’s time).

By combining the various Heroic Cultures and Callings in different ways, it’s easy to see that from these focused choices a vast cast of unique characters can be made. Add into the mix different background packages, a wide array of virtues (special abilities unique to a culture) and rewards (treasured artefacts possessed by a character) and countless other ways to customise a character and no two heroes – even two from the same culture – need be the same.

We end up by asking Francesco to describe what type of character he plays when he gets the chance:

“I like to play as a Woodman of Wilderland, as I had far more freedom when creating them as a Culture. Tolkien only hints at their presence in Wilderland, but I think I found his inspiration for them in the House of the Wolfings by William Morris. And their Hound of Mirkwood virtue is pretty cool too!”

Already Own The One Ring?

If you currently play a hero in The One Ring, you’ll find that we’ve paid a great deal of attention to your characters in all manner of ways both big and small! Here is just a small taste of what we’ve done.

We’ve tinkered a little with the various Cultural Blessings, so Beornings ignore weariness in combat so long as they’re wounded, whether they were wounded in the same combat or not, and Bardings now enjoy a bonus to all Valour tests, not just Fear tests.

The biggest change to how characters work is with the Cultural Rewards and Virtues – we’ve tweaked and changed most of them in some way, based on the feedback we’ve had over the years. So, just to pick a couple of examples, we’re now explicit as to what constitutes a servant of the Shadow for Elves with Shadow Bane (and you instead add an extra die to your rolls against such creatures); you don’t have to first be wounded to use your Staunching Song; the Axe of the Azanulbizar can be used against enemies with an Attribute level of 7 or less, so you can hew the really big guys; and, yes, we’ve changed how the King’s Blade works.

User avatar
Rich H
Posts: 4162
Joined: Wed May 08, 2013 8:19 pm
Location: Sheffield, UK

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Rich H » Wed May 21, 2014 2:18 pm

Great stuff Andrew. I actually see some of my house-rules in there (eg the Axe of Az) so it's lovely to see that others (ie, Francesco) identified similar things.

Looking good. Can't wait for the book! :)
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

User avatar
Morgoth
Posts: 481
Joined: Tue May 13, 2014 7:10 pm
Location: Angband (Quincy IL)

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Morgoth » Wed May 21, 2014 2:43 pm

This is great. I can't wait for the re-release.

If we already have the original book, are we going to have to buy the new book too, or will there some sort of errata that we can use in combination with the old book?
I smashed down the light and dared Valinor
I smashed down the light, revenge will be mine

User avatar
Rich H
Posts: 4162
Joined: Wed May 08, 2013 8:19 pm
Location: Sheffield, UK

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Rich H » Wed May 21, 2014 2:43 pm

Andrew wrote:... and, yes, we’ve changed how the King’s Blade works.
It will be very interesting to see what you've gone with here as this has been an oft-discussed element right back to the old forums. I remember discussing it and stating it was the only reward that scaled based on the character's weapon skill whereas other rewards don't share that mechanic. It certainly turned hobbits into little murderous hobos! Quite amusing when you had a group of all of them but I could see it being a real issue in mixed groups with the other more martial cultures.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

User avatar
Rich H
Posts: 4162
Joined: Wed May 08, 2013 8:19 pm
Location: Sheffield, UK

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Rich H » Wed May 21, 2014 2:48 pm

Hermes raised some interesting points...
Hermes Serpent wrote:The Beorning weariness thing makes sense to have it for all times after you are Wounded because it takes a longish time to be unwounded. presumably 'treating' the wound doesn't stop the benefit.
Agreed. This certainly feels like a clarification or confirmed assumption as I'd always gone with that way of working.
Hermes Serpent wrote:Off the top of my head I can't immediately think what other Valour tests there are that Bardings will make?
Perhaps this is clarifying as there will be further elements of Valour use being introduced in later supplements.
Hermes Serpent wrote:...my friend Nob will not appreciate the change to his King's Blade but that's life, everyone picks on the little guy.
It's the main challenge with revised rule sets, how do you introduce the changes to a currently ongoing campaign. Each group has to decide whether to introduce them en masse, not at all, or something in between I suppose.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

User avatar
Rich H
Posts: 4162
Joined: Wed May 08, 2013 8:19 pm
Location: Sheffield, UK

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Rich H » Wed May 21, 2014 2:50 pm

Morgoth wrote:If we already have the original book, are we going to have to buy the new book too, or will there some sort of errata that we can use in combination with the old book?
C7 have stated that an errata document will be put together and made available as a PDF. Not sure whether that will include any new bits or just the errata'd elements when compared to the old version of the rules.
Last edited by Rich H on Wed May 21, 2014 3:01 pm, edited 1 time in total.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

User avatar
Rich H
Posts: 4162
Joined: Wed May 08, 2013 8:19 pm
Location: Sheffield, UK

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Rich H » Wed May 21, 2014 2:57 pm

Andrew,

I'm also really enjoying the Q&A elements to these previews that you guys are having with Francesco. I can remember talking to you about 'author design notes' a couple of months back and this is exactly the kind of thing that I meant. It's really nice to see this kind of thing; it's like a director commentary for a film but more focussed, and it's interesting to read Francesco's motivations and ideas behind key concepts within the game. They'll certainly help when answering queries from people looking to get into the game or those which ask why such-and-such works the way it does.

Great stuff.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

Hermes Serpent
Posts: 1651
Joined: Wed May 08, 2013 9:28 pm
Location: Sunny South Coast of Britain

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Hermes Serpent » Wed May 21, 2014 3:00 pm

I wonder how many times the question of re-buying the changed rules is going to come up? I think I've seen it about four times in less than two weeks. C7 need to put something in very large letters that states the pdf of the changes is FREE and will be downloadable soon after the pre-order goes up. I'd put it on the TOR ordering page and in every single post by a C7 staffer about the game - their sig lines would be good. Mind you there will still be people asking the question of the ever patient Jon.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

Hermes Serpent
Posts: 1651
Joined: Wed May 08, 2013 9:28 pm
Location: Sunny South Coast of Britain

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Hermes Serpent » Wed May 21, 2014 3:02 pm

Rich H a quick review of the various video's posted by C7 on YouTube will provide the source of many of those quotes and other material besides. I'm surprised that they, the C7 videos, haven't been better promoted as providing background on the design process now that the changed version is getting close.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

Yusei
Posts: 319
Joined: Thu May 09, 2013 2:35 pm
Location: Paris, France

Re: The One Ring Preview 2: The Heroes of Middle-earth

Post by Yusei » Wed May 21, 2014 3:08 pm

I only heard of these videos on G+, by chance. They surely could advertise them better.

Post Reply

Who is online

Users browsing this forum: beckett and 4 guests